ld33_umonster
annotate src/shadow.h @ 9:4f6168f3ca82
dynamic voxel field bounds
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Thu, 27 Aug 2015 01:58:26 +0300 |
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nuclear@0 | 1 #ifndef SHADOW_H_ |
nuclear@0 | 2 #define SHADOW_H_ |
nuclear@0 | 3 |
nuclear@0 | 4 #include "vmath/vmath.h" |
nuclear@0 | 5 |
nuclear@0 | 6 extern bool shadow_pass; |
nuclear@0 | 7 |
nuclear@0 | 8 bool init_shadow(int sz); |
nuclear@0 | 9 void destroy_shadow(); |
nuclear@0 | 10 |
nuclear@0 | 11 void begin_shadow_pass(const Vector3 &lpos, const Vector3 <arg, float lfov); |
nuclear@0 | 12 void end_shadow_pass(); |
nuclear@0 | 13 |
nuclear@0 | 14 Matrix4x4 get_shadow_matrix(); |
nuclear@0 | 15 unsigned int get_shadow_tex(); |
nuclear@0 | 16 |
nuclear@0 | 17 #endif // SHADOW_H_ |