labyrinth

annotate src/opengl.h @ 1:d46f0947a96d

added helpful comment
author John Tsiombikas <nuclear@member.fsf.org>
date Fri, 06 Feb 2015 00:34:04 +0200
parents
children 45b91185b298
rev   line source
nuclear@0 1 #ifndef OPENGL_H_
nuclear@0 2 #define OPENGL_H_
nuclear@0 3
nuclear@0 4 #ifdef __APPLE__
nuclear@0 5 #include <GLUT/glut.h>
nuclear@0 6 #else
nuclear@0 7 #include <GL/glut.h>
nuclear@0 8 #endif
nuclear@0 9
nuclear@0 10 /* some helpers */
nuclear@0 11
nuclear@0 12 void set_light_position(int idx, float x, float y, float z);
nuclear@0 13 void set_light_color(int idx, float r, float g, float b);
nuclear@0 14 void set_light_attenuation(int idx, float constant, float linear, float quad);
nuclear@0 15
nuclear@0 16 void set_mtl_diffuse(float r, float g, float b, float a);
nuclear@0 17 void set_mtl_specular(float r, float g, float b);
nuclear@0 18 void set_mtl_shininess(float shin);
nuclear@0 19 void set_mtl_emission(float r, float g, float b);
nuclear@0 20
nuclear@0 21 #endif /* OPENGL_H_ */