annotate src/texture.c @ 3:45b91185b298
android port
author |
John Tsiombikas <nuclear@member.fsf.org> |
date |
Fri, 01 May 2015 04:36:50 +0300 |
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children |
c8826e5ebec1 |
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line source |
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1 #include <stdio.h>
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2 #include "texture.h"
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3 #include "image.h"
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4 #include "opengl.h"
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5
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6 #ifndef GL_GENERATE_MIPMAP_SGIS
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7 #define GL_GENERATE_MIPMAP_SGIS 0x8191
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8 #endif
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9
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10 unsigned int load_texture(const char *fname)
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11 {
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12 unsigned int tex;
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13 struct image *img;
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14
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15 if(!(img = load_image(fname))) {
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16 fprintf(stderr, "failed to load image: %s\n", fname);
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17 return 0;
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18 }
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19
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20 glGenTextures(1, &tex);
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21 glBindTexture(GL_TEXTURE_2D, tex);
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22 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
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23 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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24 glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, GL_TRUE);
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25 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, img->width, img->height, 0, GL_RGB, GL_UNSIGNED_BYTE, img->pixels);
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26 free_image(img);
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27 return tex;
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28 }
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