nuclear@2: /* nuclear@2: libvmath - a vector math library nuclear@2: Copyright (C) 2004-2011 John Tsiombikas nuclear@2: nuclear@2: This program is free software: you can redistribute it and/or modify nuclear@2: it under the terms of the GNU Lesser General Public License as published nuclear@2: by the Free Software Foundation, either version 3 of the License, or nuclear@2: (at your option) any later version. nuclear@2: nuclear@2: This program is distributed in the hope that it will be useful, nuclear@2: but WITHOUT ANY WARRANTY; without even the implied warranty of nuclear@2: MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the nuclear@2: GNU Lesser General Public License for more details. nuclear@2: nuclear@2: You should have received a copy of the GNU Lesser General Public License nuclear@2: along with this program. If not, see . nuclear@2: */ nuclear@2: nuclear@2: #include nuclear@2: nuclear@2: /** Generates a random number in [0, range) */ nuclear@2: static inline scalar_t frand(scalar_t range) nuclear@2: { nuclear@2: return range * (scalar_t)rand() / (scalar_t)RAND_MAX; nuclear@2: } nuclear@2: nuclear@2: /** Generates a random vector on the surface of a sphere */ nuclear@2: static inline vec3_t sphrand(scalar_t rad) nuclear@2: { nuclear@2: scalar_t u = (scalar_t)rand() / RAND_MAX; nuclear@2: scalar_t v = (scalar_t)rand() / RAND_MAX; nuclear@2: nuclear@2: scalar_t theta = 2.0 * M_PI * u; nuclear@2: scalar_t phi = acos(2.0 * v - 1.0); nuclear@2: nuclear@2: vec3_t res; nuclear@2: res.x = rad * cos(theta) * sin(phi); nuclear@2: res.y = rad * sin(theta) * sin(phi); nuclear@2: res.z = rad * cos(phi); nuclear@2: return res; nuclear@2: } nuclear@2: nuclear@2: /** linear interpolation */ nuclear@2: static inline scalar_t lerp(scalar_t a, scalar_t b, scalar_t t) nuclear@2: { nuclear@2: return a + (b - a) * t; nuclear@2: }