nuclear@2: /* nuclear@2: libvmath - a vector math library nuclear@2: Copyright (C) 2004-2011 John Tsiombikas nuclear@2: nuclear@2: This program is free software: you can redistribute it and/or modify nuclear@2: it under the terms of the GNU Lesser General Public License as published nuclear@2: by the Free Software Foundation, either version 3 of the License, or nuclear@2: (at your option) any later version. nuclear@2: nuclear@2: This program is distributed in the hope that it will be useful, nuclear@2: but WITHOUT ANY WARRANTY; without even the implied warranty of nuclear@2: MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the nuclear@2: GNU Lesser General Public License for more details. nuclear@2: nuclear@2: You should have received a copy of the GNU Lesser General Public License nuclear@2: along with this program. If not, see . nuclear@2: */ nuclear@2: nuclear@2: #ifndef VMATH_RAY_H_ nuclear@2: #define VMATH_RAY_H_ nuclear@2: nuclear@2: #include "matrix.h" nuclear@2: #include "vector.h" nuclear@2: nuclear@2: typedef struct { nuclear@2: vec3_t origin, dir; nuclear@2: } ray_t; nuclear@2: nuclear@2: #ifdef __cplusplus nuclear@2: extern "C" { nuclear@2: #endif /* __cplusplus */ nuclear@2: nuclear@2: static inline ray_t ray_cons(vec3_t origin, vec3_t dir); nuclear@2: ray_t ray_transform(ray_t r, mat4_t m); nuclear@2: nuclear@2: #ifdef __cplusplus nuclear@2: } /* __cplusplus */ nuclear@2: nuclear@2: #include nuclear@2: nuclear@2: class Ray { nuclear@2: private: nuclear@2: std::stack ior_stack; nuclear@2: nuclear@2: public: nuclear@2: /* enviornmental index of refraction, normally 1.0 */ nuclear@2: static scalar_t env_ior; nuclear@2: nuclear@2: Vector3 origin, dir; nuclear@2: scalar_t energy; nuclear@2: int iter; nuclear@2: scalar_t ior; nuclear@2: long time; nuclear@2: nuclear@2: Ray(); nuclear@2: Ray(const Vector3 &origin, const Vector3 &dir); nuclear@2: nuclear@2: void transform(const Matrix4x4 &xform); nuclear@2: Ray transformed(const Matrix4x4 &xform) const; nuclear@2: nuclear@2: void enter(scalar_t new_ior); nuclear@2: void leave(); nuclear@2: nuclear@2: scalar_t calc_ior(bool entering, scalar_t mat_ior = 1.0) const; nuclear@2: }; nuclear@2: nuclear@2: inline Ray reflect_ray(const Ray &inray, const Vector3 &norm); nuclear@2: inline Ray refract_ray(const Ray &inray, const Vector3 &norm, scalar_t ior, bool entering, scalar_t ray_mag = -1.0); nuclear@2: #endif /* __cplusplus */ nuclear@2: nuclear@2: #include "ray.inl" nuclear@2: nuclear@2: #endif /* VMATH_RAY_H_ */