istereo2

diff sdr/ui.p.glsl @ 7:a3c4fcc9f8f3

- started a goatkit UI theme - font rendering with drawtext and shaders - asset manager (only used by drawtext for now, will replace respath eventually)
author John Tsiombikas <nuclear@member.fsf.org>
date Thu, 24 Sep 2015 06:49:25 +0300
parents 3bccfc7d10fe
children
line diff
     1.1 --- a/sdr/ui.p.glsl	Wed Sep 23 05:44:58 2015 +0300
     1.2 +++ b/sdr/ui.p.glsl	Thu Sep 24 06:49:25 2015 +0300
     1.3 @@ -3,12 +3,13 @@
     1.4  #endif
     1.5  
     1.6  uniform sampler2D tex;
     1.7 +uniform vec4 ucolor;
     1.8  
     1.9 -varying vec4 vcolor;
    1.10 +//varying vec4 vcolor;
    1.11  varying vec2 vtexcoord;
    1.12  
    1.13  void main()
    1.14  {
    1.15  	vec4 texel = texture2D(tex, vtexcoord);
    1.16 -	gl_FragColor = vcolor * texel;
    1.17 +	gl_FragColor = texel * ucolor;
    1.18  }