istereo2
diff src/sdr.h @ 2:81d35769f546
added the tunnel effect source
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Sat, 19 Sep 2015 05:51:51 +0300 |
parents | |
children | 9d53a4938ce8 |
line diff
1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/src/sdr.h Sat Sep 19 05:51:51 2015 +0300 1.3 @@ -0,0 +1,67 @@ 1.4 +/* 1.5 +Stereoscopic tunnel for iOS. 1.6 +Copyright (C) 2011 John Tsiombikas <nuclear@member.fsf.org> 1.7 + 1.8 +This program is free software: you can redistribute it and/or modify 1.9 +it under the terms of the GNU General Public License as published by 1.10 +the Free Software Foundation, either version 3 of the License, or 1.11 +(at your option) any later version. 1.12 + 1.13 +This program is distributed in the hope that it will be useful, 1.14 +but WITHOUT ANY WARRANTY; without even the implied warranty of 1.15 +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 1.16 +GNU General Public License for more details. 1.17 + 1.18 +You should have received a copy of the GNU General Public License 1.19 +along with this program. If not, see <http://www.gnu.org/licenses/>. 1.20 +*/ 1.21 + 1.22 +#ifndef SDR_H_ 1.23 +#define SDR_H_ 1.24 + 1.25 +#ifdef __cplusplus 1.26 +extern "C" { 1.27 +#endif /* __cplusplus */ 1.28 + 1.29 +/* ---- shaders ---- */ 1.30 +unsigned int create_vertex_shader(const char *src); 1.31 +unsigned int create_pixel_shader(const char *src); 1.32 +unsigned int create_shader(const char *src, unsigned int sdr_type); 1.33 +void free_shader(unsigned int sdr); 1.34 + 1.35 +unsigned int load_vertex_shader(const char *fname); 1.36 +unsigned int load_pixel_shader(const char *fname); 1.37 +unsigned int load_shader(const char *src, unsigned int sdr_type); 1.38 + 1.39 +unsigned int get_vertex_shader(const char *fname); 1.40 +unsigned int get_pixel_shader(const char *fname); 1.41 +unsigned int get_shader(const char *fname, unsigned int sdr_type); 1.42 + 1.43 +int add_shader(const char *fname, unsigned int sdr); 1.44 +int remove_shader(const char *fname); 1.45 + 1.46 +/* ---- gpu programs ---- */ 1.47 +unsigned int create_program(void); 1.48 +unsigned int create_program_link(unsigned int vs, unsigned int ps); 1.49 +unsigned int create_program_load(const char *vfile, const char *pfile); 1.50 +void free_program(unsigned int sdr); 1.51 + 1.52 +void attach_shader(unsigned int prog, unsigned int sdr); 1.53 +int link_program(unsigned int prog); 1.54 +int bind_program(unsigned int prog); 1.55 + 1.56 +int set_uniform_int(unsigned int prog, const char *name, int val); 1.57 +int set_uniform_float(unsigned int prog, const char *name, float val); 1.58 +int set_uniform_float3(unsigned int prog, const char *name, float x, float y, float z); 1.59 +int set_uniform_float4(unsigned int prog, const char *name, float x, float y, float z, float w); 1.60 +int set_uniform_matrix4(unsigned int prog, const char *name, float *mat); 1.61 +int set_uniform_matrix4_transposed(unsigned int prog, const char *name, float *mat); 1.62 + 1.63 +int get_attrib_loc(unsigned int prog, const char *name); 1.64 +void set_attrib_float3(int attr_loc, float x, float y, float z); 1.65 + 1.66 +#ifdef __cplusplus 1.67 +} 1.68 +#endif /* __cplusplus */ 1.69 + 1.70 +#endif /* SDR_H_ */