istereo2
diff src/cam.h @ 2:81d35769f546
added the tunnel effect source
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Sat, 19 Sep 2015 05:51:51 +0300 |
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1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/src/cam.h Sat Sep 19 05:51:51 2015 +0300 1.3 @@ -0,0 +1,61 @@ 1.4 +/* 1.5 +Stereoscopic tunnel for iOS. 1.6 +Copyright (C) 2011 John Tsiombikas <nuclear@member.fsf.org> 1.7 + 1.8 +This program is free software: you can redistribute it and/or modify 1.9 +it under the terms of the GNU General Public License as published by 1.10 +the Free Software Foundation, either version 3 of the License, or 1.11 +(at your option) any later version. 1.12 + 1.13 +This program is distributed in the hope that it will be useful, 1.14 +but WITHOUT ANY WARRANTY; without even the implied warranty of 1.15 +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 1.16 +GNU General Public License for more details. 1.17 + 1.18 +You should have received a copy of the GNU General Public License 1.19 +along with this program. If not, see <http://www.gnu.org/licenses/>. 1.20 +*/ 1.21 + 1.22 +#ifndef CAM_H_ 1.23 +#define CAM_H_ 1.24 + 1.25 +enum { 1.26 + CAM_CENTER, 1.27 + CAM_LEFT, 1.28 + CAM_RIGHT 1.29 +}; 1.30 + 1.31 +/* reset to the initial state */ 1.32 +void cam_reset(void); /* all */ 1.33 +void cam_reset_view(void); /* view parameters */ 1.34 +void cam_reset_proj(void); /* projection parameters */ 1.35 +void cam_reset_stereo(void); /* stereo parameters */ 1.36 + 1.37 +/* camera viewing parameters */ 1.38 +void cam_pan(int dx, int dy); /* pan across X/Z plane */ 1.39 +void cam_height(int dh); /* move verticaly */ 1.40 +void cam_rotate(int dx, int dy); /* rotate around local Y and X axis */ 1.41 +void cam_zoom(int dz); /* dolly the camera fwd/back */ 1.42 + 1.43 +/* camera projection parameters */ 1.44 +void cam_clip(float n, float f); /* set clipping planes */ 1.45 +void cam_fov(float f); /* vertical field of view in degrees */ 1.46 +void cam_aspect(float a); /* aspect ratio (width / height) */ 1.47 + 1.48 +/* stereo parameters */ 1.49 +void cam_separation(float s); 1.50 +void cam_focus_dist(float d); 1.51 + 1.52 +/* multiply the camera view matrix on top of the current matrix stack 1.53 + * (which should be GL_MODELVIEW) 1.54 + */ 1.55 +void cam_view_matrix(void); 1.56 +void cam_stereo_view_matrix(int eye); 1.57 + 1.58 +/* multiply the camera projection matrix on top of the current matrix stack 1.59 + * (which should be GL_PROJECTION) 1.60 + */ 1.61 +void cam_proj_matrix(void); 1.62 +void cam_stereo_proj_matrix(int eye); 1.63 + 1.64 +#endif /* CAM_H_ */