istereo2
diff libs/goatkit/screen.h @ 6:3bccfc7d10fe
goatkit is drawing
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Wed, 23 Sep 2015 05:44:58 +0300 |
parents | |
children | 7bd4264bf74a |
line diff
1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/libs/goatkit/screen.h Wed Sep 23 05:44:58 2015 +0300 1.3 @@ -0,0 +1,66 @@ 1.4 +/* 1.5 +GoatKit - a themable/animated widget toolkit for games 1.6 +Copyright (C) 2014 John Tsiombikas <nuclear@member.fsf.org> 1.7 + 1.8 +This program is free software: you can redistribute it and/or modify 1.9 +it under the terms of the GNU Lesser General Public License as published by 1.10 +the Free Software Foundation, either version 3 of the License, or 1.11 +(at your option) any later version. 1.12 + 1.13 +This program is distributed in the hope that it will be useful, 1.14 +but WITHOUT ANY WARRANTY; without even the implied warranty of 1.15 +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 1.16 +GNU Lesser General Public License for more details. 1.17 + 1.18 +You should have received a copy of the GNU Lesser General Public License 1.19 +along with this program. If not, see <http://www.gnu.org/licenses/>. 1.20 +*/ 1.21 +#ifndef SCREEN_H_ 1.22 +#define SCREEN_H_ 1.23 + 1.24 +#include "vec.h" 1.25 +#include "widget.h" 1.26 + 1.27 +namespace goatkit { 1.28 + 1.29 +class ScreenImpl; 1.30 + 1.31 +class Screen { 1.32 +private: 1.33 + ScreenImpl *scr; 1.34 + 1.35 +public: 1.36 + Screen(); 1.37 + ~Screen(); 1.38 + 1.39 + void set_position(float x, float y); 1.40 + void set_position(const Vec2 &pos); 1.41 + const Vec2 &get_position() const; 1.42 + void set_size(float x, float y); 1.43 + void set_size(const Vec2 &sz); 1.44 + const Vec2 get_size() const; 1.45 + const BBox &get_box() const; 1.46 + 1.47 + void add_widget(Widget *w); 1.48 + int get_widget_count() const; 1.49 + Widget *get_widget(int idx) const; 1.50 + Widget *get_widget(const char *name) const; 1.51 + 1.52 + void show(); 1.53 + void hide(); 1.54 + bool is_visible() const; 1.55 + 1.56 + bool grab_mouse(Widget *w); 1.57 + 1.58 + void draw() const; 1.59 + 1.60 + // window system events used to generate widget events (see event.h) 1.61 + void sysev_keyboard(int key, bool press); 1.62 + // mouse position as reported by the window system. might fall outside 1.63 + void sysev_mouse_button(int bn, bool press, float x, float y); 1.64 + void sysev_mouse_motion(float x, float y); 1.65 +}; 1.66 + 1.67 +} // namespace goatkit 1.68 + 1.69 +#endif /* SCREEN_H_ */