istereo2

diff libs/goatkit/screen.h @ 6:3bccfc7d10fe

goatkit is drawing
author John Tsiombikas <nuclear@member.fsf.org>
date Wed, 23 Sep 2015 05:44:58 +0300
parents
children 7bd4264bf74a
line diff
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/libs/goatkit/screen.h	Wed Sep 23 05:44:58 2015 +0300
     1.3 @@ -0,0 +1,66 @@
     1.4 +/*
     1.5 +GoatKit - a themable/animated widget toolkit for games
     1.6 +Copyright (C) 2014  John Tsiombikas <nuclear@member.fsf.org>
     1.7 +
     1.8 +This program is free software: you can redistribute it and/or modify
     1.9 +it under the terms of the GNU Lesser General Public License as published by
    1.10 +the Free Software Foundation, either version 3 of the License, or
    1.11 +(at your option) any later version.
    1.12 +
    1.13 +This program is distributed in the hope that it will be useful,
    1.14 +but WITHOUT ANY WARRANTY; without even the implied warranty of
    1.15 +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    1.16 +GNU Lesser General Public License for more details.
    1.17 +
    1.18 +You should have received a copy of the GNU Lesser General Public License
    1.19 +along with this program.  If not, see <http://www.gnu.org/licenses/>.
    1.20 +*/
    1.21 +#ifndef SCREEN_H_
    1.22 +#define SCREEN_H_
    1.23 +
    1.24 +#include "vec.h"
    1.25 +#include "widget.h"
    1.26 +
    1.27 +namespace goatkit {
    1.28 +
    1.29 +class ScreenImpl;
    1.30 +
    1.31 +class Screen {
    1.32 +private:
    1.33 +	ScreenImpl *scr;
    1.34 +
    1.35 +public:
    1.36 +	Screen();
    1.37 +	~Screen();
    1.38 +
    1.39 +	void set_position(float x, float y);
    1.40 +	void set_position(const Vec2 &pos);
    1.41 +	const Vec2 &get_position() const;
    1.42 +	void set_size(float x, float y);
    1.43 +	void set_size(const Vec2 &sz);
    1.44 +	const Vec2 get_size() const;
    1.45 +	const BBox &get_box() const;
    1.46 +
    1.47 +	void add_widget(Widget *w);
    1.48 +	int get_widget_count() const;
    1.49 +	Widget *get_widget(int idx) const;
    1.50 +	Widget *get_widget(const char *name) const;
    1.51 +
    1.52 +	void show();
    1.53 +	void hide();
    1.54 +	bool is_visible() const;
    1.55 +
    1.56 +	bool grab_mouse(Widget *w);
    1.57 +
    1.58 +	void draw() const;
    1.59 +
    1.60 +	// window system events used to generate widget events (see event.h)
    1.61 +	void sysev_keyboard(int key, bool press);
    1.62 +	// mouse position as reported by the window system. might fall outside
    1.63 +	void sysev_mouse_button(int bn, bool press, float x, float y);
    1.64 +	void sysev_mouse_motion(float x, float y);
    1.65 +};
    1.66 +
    1.67 +}	// namespace goatkit
    1.68 +
    1.69 +#endif /* SCREEN_H_ */