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nuclear@23
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1 #include <stdio.h>
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nuclear@23
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2 #include <stdlib.h>
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3 #include <assert.h>
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4 #include <EGL/egl.h>
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5 #include <jni.h>
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6 #include "android_native_app_glue.h"
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7 #include <android/window.h>
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8 #include <android/sensor.h>
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9 #include "logger.h"
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10 #include "istereo.h"
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11
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12 struct android_app *app;
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13
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14 static void handle_command(struct android_app *app, int32_t cmd);
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15 static int handle_input(struct android_app *app, AInputEvent *ev);
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16 static int handle_touch_input(struct android_app *app, AInputEvent *ev);
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17 static int init_gl(void);
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18 static void destroy_gl(void);
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19
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20 static EGLDisplay dpy;
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21 static EGLSurface surf;
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22 static EGLContext ctx;
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23
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24 static int redisp_pending = 1; /* TODO stop busy-looping */
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25
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26 static int width, height;
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27 static int init_done;
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28
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29 static JavaVM *jvm;
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30 static JNIEnv *jni;
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31 static jclass activity_class;
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32 static jobject activity;
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33
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34 void android_main(struct android_app *app_ptr)
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35 {
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36 app_dummy();
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37 app = app_ptr;
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38
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39 app->onAppCmd = handle_command;
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40 app->onInputEvent = handle_input;
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41
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42 //ANativeActivity_setWindowFlags(app->activity, AWINDOW_FLAG_FULLSCREEN, 0);
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43
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44 start_logger();
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45
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46 jvm = app->activity->vm;
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47 if((*jvm)->AttachCurrentThread(jvm, &jni, 0) != 0) {
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48 fprintf(stderr, "failed to attach native thread to Java VM\n");
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49 exit(1);
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50 }
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51 activity = app->activity->clazz;
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52 activity_class = (*jni)->GetObjectClass(jni, app->activity->clazz);
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53
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54 for(;;) {
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55 int num_events;
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56 struct android_poll_source *pollsrc;
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57
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58 while(ALooper_pollAll(0, 0, &num_events, (void**)&pollsrc) >= 0) {
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59 if(pollsrc) {
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60 pollsrc->process(app, pollsrc);
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61 }
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62 }
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63
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64 if(app->destroyRequested) {
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65 return;
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66 }
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67
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68 if(init_done && redisp_pending) {
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69 redraw();
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70 eglSwapBuffers(dpy, surf);
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71 }
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72 }
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73 }
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74
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75 void set_mouse_pos(int x, int y)
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76 {
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77 }
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78
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79 void set_mouse_cursor(int enable)
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80 {
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81 }
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82
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83 /* TODO */
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84 void ad_banner_show(void)
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85 {
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86 jmethodID method;
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87 if(!jvm) return;
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88
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89 if(!(method = (*jni)->GetMethodID(jni, activity_class, "show_ad", "()V"))) {
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90 fprintf(stderr, "failed to retrieve MainActivity.show_ad method\n");
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91 return;
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92 }
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93 (*jni)->CallVoidMethod(jni, activity, method);
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94 }
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95
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96 void ad_banner_hide(void)
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97 {
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98 jmethodID method;
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99 if(!jvm) return;
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100
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101 if(!(method = (*jni)->GetMethodID(jni, activity_class, "hide_ad", "()V"))) {
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102 fprintf(stderr, "failed to retrieve MainActivity.hide_ad method\n");
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103 return;
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104 }
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105 (*jni)->CallVoidMethod(jni, activity, method);
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106 }
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107
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108 static void handle_command(struct android_app *app, int32_t cmd)
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109 {
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110 switch(cmd) {
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111 case APP_CMD_SAVE_STATE:
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112 /* save the application state to be reloaded on restart if needed */
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113 break;
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114
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115 case APP_CMD_INIT_WINDOW:
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116 printf("APP_CMD_INIT_WINDOW\n");
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117 if(init_gl() == -1) {
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118 exit(1);
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119 }
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120 /* initialize the application */
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121 if(init() == -1) {
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122 exit(1); /* initialization failed, quit */
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123 }
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124 reshape(width, height);
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125 init_done = 1;
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126 break;
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127
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128 case APP_CMD_TERM_WINDOW:
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129 /* cleanup */
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130 printf("APP_CMD_TERM_WINDOW\n");
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131 init_done = 0;
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132 cleanup();
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133 destroy_gl();
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134 break;
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135
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136 case APP_CMD_GAINED_FOCUS:
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137 printf("APP_CMD_GAINED_FOCUS\n");
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138 /* app focused */
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139 break;
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140
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141 case APP_CMD_LOST_FOCUS:
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142 printf("APP_CMD_LOST_FOCUS\n");
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143 /* app lost focus */
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144 break;
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145
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146 case APP_CMD_WINDOW_RESIZED:
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147 case APP_CMD_CONFIG_CHANGED:
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148 {
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149 int nx = ANativeWindow_getWidth(app->window);
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150 int ny = ANativeWindow_getHeight(app->window);
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151 if(nx != width || ny != height) {
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152 printf("reshape(%d, %d)\n", nx, ny);
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153 reshape(nx, ny);
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154 width = nx;
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155 height = ny;
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156 }
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157 }
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158 break;
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159
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160 default:
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161 break;
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162 }
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163 }
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164
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165 static int handle_input(struct android_app *app, AInputEvent *ev)
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166 {
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167 int evtype = AInputEvent_getType(ev);
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168
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169 switch(evtype) {
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170 case AINPUT_EVENT_TYPE_MOTION:
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171 return handle_touch_input(app, ev);
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172
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173 default:
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174 break;
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175 }
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176 return 0;
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177 }
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178
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179 #define MAX_TOUCH_IDS 32
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180
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181 static int handle_touch_input(struct android_app *app, AInputEvent *ev)
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182 {
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183 int x, y, idx, touch_id;
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184 unsigned int action;
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185 static int prev_pos[MAX_TOUCH_IDS][2];
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186
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187 action = AMotionEvent_getAction(ev);
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188
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189 idx = (action & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK) >>
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190 AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
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191 touch_id = AMotionEvent_getPointerId(ev, idx);
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192
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193 x = AMotionEvent_getX(ev, idx);
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194 y = AMotionEvent_getY(ev, idx);
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195
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196 switch(action & AMOTION_EVENT_ACTION_MASK) {
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197 case AMOTION_EVENT_ACTION_DOWN:
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198 case AMOTION_EVENT_ACTION_POINTER_DOWN:
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199 if(touch_id == 0) {
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200 mouse_button(0, 1, x, y);
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201 }
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202 if(touch_id < MAX_TOUCH_IDS) {
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203 prev_pos[touch_id][0] = x;
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204 prev_pos[touch_id][1] = y;
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205 }
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206 break;
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207
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208 case AMOTION_EVENT_ACTION_UP:
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209 case AMOTION_EVENT_ACTION_POINTER_UP:
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210 if(touch_id == 0) {
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211 mouse_button(0, 0, x, y);
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212 }
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213 if(touch_id < MAX_TOUCH_IDS) {
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214 prev_pos[touch_id][0] = x;
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215 prev_pos[touch_id][1] = y;
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216 }
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217 break;
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218
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219 case AMOTION_EVENT_ACTION_MOVE:
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220 {
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221 int i, pcount = AMotionEvent_getPointerCount(ev);
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222 for(i=0; i<pcount; i++) {
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223 int id = AMotionEvent_getPointerId(ev, i);
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224 if(id < MAX_TOUCH_IDS && x != prev_pos[id][0] && y != prev_pos[id][1]) {
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225 if(id == 0) {
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226 mouse_motion(x, y);
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227 }
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228 prev_pos[id][0] = x;
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229 prev_pos[id][1] = y;
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230 }
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231 }
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232 }
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233 break;
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234
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235 default:
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236 break;
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237 }
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238
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239 return 1;
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240 }
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241
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242
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243 static int init_gl(void)
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244 {
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245 static const int eglattr[] = {
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246 EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
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247 EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
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248 EGL_RED_SIZE, 5,
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249 EGL_GREEN_SIZE, 5,
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250 EGL_BLUE_SIZE, 5,
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251 EGL_DEPTH_SIZE, 16,
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252 EGL_NONE
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253 };
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254 static const int ctxattr[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE };
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255
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256 EGLConfig eglcfg;
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257 int count, vis;
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258
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259 dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
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260 if(!dpy || !eglInitialize(dpy, 0, 0)) {
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261 fprintf(stderr, "failed to initialize EGL\n");
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262 destroy_gl();
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263 return -1;
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264 }
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265
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266 if(!eglChooseConfig(dpy, eglattr, &eglcfg, 1, &count)) {
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267 fprintf(stderr, "no matching EGL config found\n");
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268 destroy_gl();
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269 return -1;
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270 }
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271
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272 /* configure the native window visual according to the chosen EGL config */
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273 eglGetConfigAttrib(dpy, &eglcfg, EGL_NATIVE_VISUAL_ID, &vis);
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274 ANativeWindow_setBuffersGeometry(app->window, 0, 0, vis);
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275
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276 if(!(surf = eglCreateWindowSurface(dpy, eglcfg, app->window, 0))) {
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277 fprintf(stderr, "failed to create window\n");
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278 destroy_gl();
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279 return -1;
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280 }
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281
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282 if(!(ctx = eglCreateContext(dpy, eglcfg, EGL_NO_CONTEXT, ctxattr))) {
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283 fprintf(stderr, "failed to create OpenGL ES context\n");
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284 destroy_gl();
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285 return -1;
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286 }
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287 eglMakeCurrent(dpy, surf, surf, ctx);
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288
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289 eglQuerySurface(dpy, surf, EGL_WIDTH, &width);
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290 eglQuerySurface(dpy, surf, EGL_HEIGHT, &height);
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291 printf("initial reshape call: %dx%d\n", width, height);
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292 reshape(width, height);
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293
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294 return 0;
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295 }
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296
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297 static void destroy_gl(void)
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298 {
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299 if(!dpy) return;
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300
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301 eglMakeCurrent(dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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302
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303 if(ctx) {
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304 eglDestroyContext(dpy, ctx);
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305 ctx = 0;
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306 }
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307 if(surf) {
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308 eglDestroySurface(dpy, surf);
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309 surf = 0;
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310 }
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311
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312 eglTerminate(dpy);
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313 dpy = 0;
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314 }
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