istereo2

annotate sdr/font.p.glsl @ 7:a3c4fcc9f8f3

- started a goatkit UI theme - font rendering with drawtext and shaders - asset manager (only used by drawtext for now, will replace respath eventually)
author John Tsiombikas <nuclear@member.fsf.org>
date Thu, 24 Sep 2015 06:49:25 +0300
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nuclear@7 1 #ifdef GL_ES
nuclear@7 2 precision mediump float;
nuclear@7 3 #endif
nuclear@7 4
nuclear@7 5 uniform sampler2D tex;
nuclear@7 6 uniform vec4 ucolor;
nuclear@7 7
nuclear@7 8 //varying vec4 vcolor;
nuclear@7 9 varying vec2 vtexcoord;
nuclear@7 10
nuclear@7 11 void main()
nuclear@7 12 {
nuclear@7 13 vec4 texel = texture2D(tex, vtexcoord);
nuclear@7 14 gl_FragColor = vec4(ucolor.xyz, texel.a * ucolor.a);
nuclear@7 15 }