istereo2

annotate libs/goatkit/label.cc @ 20:2b85d05df3f2

animation controls for easier screenshot grabbing
author John Tsiombikas <nuclear@member.fsf.org>
date Fri, 02 Oct 2015 04:54:55 +0300
parents
children
rev   line source
nuclear@6 1 /*
nuclear@6 2 GoatKit - a themable/animated widget toolkit for games
nuclear@6 3 Copyright (C) 2014 John Tsiombikas <nuclear@member.fsf.org>
nuclear@6 4
nuclear@6 5 This program is free software: you can redistribute it and/or modify
nuclear@6 6 it under the terms of the GNU Lesser General Public License as published by
nuclear@6 7 the Free Software Foundation, either version 3 of the License, or
nuclear@6 8 (at your option) any later version.
nuclear@6 9
nuclear@6 10 This program is distributed in the hope that it will be useful,
nuclear@6 11 but WITHOUT ANY WARRANTY; without even the implied warranty of
nuclear@6 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
nuclear@6 13 GNU Lesser General Public License for more details.
nuclear@6 14
nuclear@6 15 You should have received a copy of the GNU Lesser General Public License
nuclear@6 16 along with this program. If not, see <http://www.gnu.org/licenses/>.
nuclear@6 17 */
nuclear@6 18 #include "label.h"
nuclear@6 19
nuclear@6 20 namespace goatkit {
nuclear@6 21
nuclear@6 22 struct LabelImpl {
nuclear@6 23 };
nuclear@6 24
nuclear@6 25 Label::Label()
nuclear@6 26 {
nuclear@6 27 label = new LabelImpl;
nuclear@6 28 }
nuclear@6 29
nuclear@6 30 Label::~Label()
nuclear@6 31 {
nuclear@6 32 delete label;
nuclear@6 33 }
nuclear@6 34
nuclear@6 35 const char *Label::get_type_name() const
nuclear@6 36 {
nuclear@6 37 return "label";
nuclear@6 38 }
nuclear@6 39
nuclear@6 40 } // namespace goatkit