nuclear@28: #ifndef VMATH_TYPES_H_ nuclear@28: #define VMATH_TYPES_H_ nuclear@28: nuclear@28: #include "vmath_config.h" nuclear@28: nuclear@28: #define SMALL_NUMBER 1.e-4 nuclear@28: #define XSMALL_NUMBER 1.e-8 nuclear@28: #define ERROR_MARGIN 1.e-6 nuclear@28: nuclear@28: nuclear@28: #ifdef SINGLE_PRECISION_MATH nuclear@28: typedef float scalar_t; nuclear@28: #else nuclear@28: typedef double scalar_t; nuclear@28: #endif /* floating point precision */ nuclear@28: nuclear@28: /* vectors */ nuclear@28: typedef struct { scalar_t x, y; } vec2_t; nuclear@28: typedef struct { scalar_t x, y, z; } vec3_t; nuclear@28: typedef struct { scalar_t x, y, z, w; } vec4_t; nuclear@28: nuclear@28: /* quaternions */ nuclear@28: typedef vec4_t quat_t; nuclear@28: nuclear@28: /* matrices */ nuclear@28: typedef scalar_t mat3_t[3][3]; nuclear@28: typedef scalar_t mat4_t[4][4]; nuclear@28: nuclear@28: nuclear@28: #ifdef __cplusplus nuclear@28: class Vector2; nuclear@28: class Vector3; nuclear@28: class Vector4; nuclear@28: class Quaternion; nuclear@28: class Matrix3x3; nuclear@28: class Matrix4x4; nuclear@28: class SphVector; nuclear@28: #endif /* __cplusplus */ nuclear@28: nuclear@28: #endif /* VMATH_TYPES_H_ */