nuclear@28: #include "ray.h" nuclear@28: #include "vector.h" nuclear@28: nuclear@28: ray_t ray_transform(ray_t r, mat4_t xform) nuclear@28: { nuclear@28: mat4_t upper; nuclear@28: vec3_t dir; nuclear@28: nuclear@28: m4_copy(upper, xform); nuclear@28: upper[0][3] = upper[1][3] = upper[2][3] = upper[3][0] = upper[3][1] = upper[3][2] = 0.0; nuclear@28: upper[3][3] = 1.0; nuclear@28: nuclear@28: dir = v3_sub(r.dir, r.origin); nuclear@28: dir = v3_transform(dir, upper); nuclear@28: r.origin = v3_transform(r.origin, xform); nuclear@28: r.dir = v3_add(dir, r.origin); nuclear@28: return r; nuclear@28: }