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view libs/vmath/sphvec.h @ 32:bc6db80aaa58

stop the texture coordinates from growing to rediculous proportions
author John Tsiombikas <nuclear@mutantstargoat.com>
date Thu, 08 Sep 2011 21:22:44 +0300
parents
children ff055bff6a15
line source
1 #ifndef VMATH_SPHVEC_H_
2 #define VMATH_SPHVEC_H_
4 #include "vmath_types.h"
6 #ifdef __cplusplus
7 /* Vector in spherical coordinates */
8 class SphVector {
9 public:
10 scalar_t theta, phi, r;
12 SphVector(scalar_t theta = 0.0, scalar_t phi = 0.0, scalar_t r = 1.0);
13 SphVector(const Vector3 &cvec);
14 SphVector &operator =(const Vector3 &cvec);
15 };
16 #endif /* __cplusplus */
18 #endif /* VMATH_SPHVEC_H_ */