istereo
diff src/EAGLView.m @ 35:23e5d274b2a2
added options panel, also added the xib files to the repository as they're needed
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Fri, 09 Sep 2011 10:03:42 +0300 |
parents | 8dd271942543 |
children | ff055bff6a15 |
line diff
1.1 --- a/src/EAGLView.m Fri Sep 09 00:31:54 2011 +0300 1.2 +++ b/src/EAGLView.m Fri Sep 09 10:03:42 2011 +0300 1.3 @@ -1,15 +1,10 @@ 1.4 -// 1.5 -// EAGLView.m 1.6 -// istereo 1.7 -// 1.8 -// Created by nuclear on 9/6/11. 1.9 -// Copyright __MyCompanyName__ 2011. All rights reserved. 1.10 -// 1.11 +#import "EAGLView.h" 1.12 +#import "ES2Renderer.h" 1.13 +#import "ui.h" 1.14 1.15 -#import "EAGLView.h" 1.16 1.17 -#import "ES1Renderer.h" 1.18 -#import "ES2Renderer.h" 1.19 +static UI *optgui; 1.20 + 1.21 1.22 @implementation EAGLView 1.23 1.24 @@ -19,129 +14,127 @@ 1.25 // You must implement this method 1.26 + (Class)layerClass 1.27 { 1.28 - return [CAEAGLLayer class]; 1.29 + return [CAEAGLLayer class]; 1.30 } 1.31 1.32 //The EAGL view is stored in the nib file. When it's unarchived it's sent -initWithCoder: 1.33 - (id)initWithCoder:(NSCoder*)coder 1.34 { 1.35 - if ((self = [super initWithCoder:coder])) 1.36 - { 1.37 - // Get the layer 1.38 - CAEAGLLayer *eaglLayer = (CAEAGLLayer *)self.layer; 1.39 + if ((self = [super initWithCoder:coder])) 1.40 + { 1.41 + // Get the layer 1.42 + CAEAGLLayer *eaglLayer = (CAEAGLLayer *)self.layer; 1.43 1.44 //self.contentScaleFactor = 2.0; 1.45 1.46 - eaglLayer.opaque = TRUE; 1.47 - eaglLayer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys: 1.48 - [NSNumber numberWithBool:FALSE], kEAGLDrawablePropertyRetainedBacking, kEAGLColorFormatRGBA8, kEAGLDrawablePropertyColorFormat, nil]; 1.49 + eaglLayer.opaque = TRUE; 1.50 + eaglLayer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys: 1.51 + [NSNumber numberWithBool:FALSE], kEAGLDrawablePropertyRetainedBacking, kEAGLColorFormatRGBA8, kEAGLDrawablePropertyColorFormat, nil]; 1.52 1.53 - renderer = [[ES2Renderer alloc] init]; 1.54 + renderer = [[ES2Renderer alloc] init]; 1.55 + if (!renderer) { 1.56 + [self release]; 1.57 + return nil; 1.58 + } 1.59 1.60 - if (!renderer) 1.61 - { 1.62 - renderer = [[ES1Renderer alloc] init]; 1.63 + animating = FALSE; 1.64 + displayLinkSupported = FALSE; 1.65 + animationFrameInterval = 1; 1.66 + displayLink = nil; 1.67 + animationTimer = nil; 1.68 1.69 - if (!renderer) 1.70 - { 1.71 - [self release]; 1.72 - return nil; 1.73 - } 1.74 - } 1.75 - 1.76 - animating = FALSE; 1.77 - displayLinkSupported = FALSE; 1.78 - animationFrameInterval = 1; 1.79 - displayLink = nil; 1.80 - animationTimer = nil; 1.81 - 1.82 - // A system version of 3.1 or greater is required to use CADisplayLink. The NSTimer 1.83 - // class is used as fallback when it isn't available. 1.84 - NSString *reqSysVer = @"3.1"; 1.85 - NSString *currSysVer = [[UIDevice currentDevice] systemVersion]; 1.86 - if ([currSysVer compare:reqSysVer options:NSNumericSearch] != NSOrderedAscending) 1.87 - displayLinkSupported = TRUE; 1.88 + // A system version of 3.1 or greater is required to use CADisplayLink. The NSTimer 1.89 + // class is used as fallback when it isn't available. 1.90 + NSString *reqSysVer = @"3.1"; 1.91 + NSString *currSysVer = [[UIDevice currentDevice] systemVersion]; 1.92 + if ([currSysVer compare:reqSysVer options:NSNumericSearch] != NSOrderedAscending) 1.93 + displayLinkSupported = TRUE; 1.94 1.95 self.multipleTouchEnabled = 1; 1.96 - } 1.97 1.98 - return self; 1.99 + // load the options gui 1.100 + optgui = [[UI alloc] initWithNibName:@"ui" bundle: [NSBundle mainBundle]]; 1.101 + hide_options(); 1.102 + [self addSubview: optgui.view]; 1.103 + } 1.104 + 1.105 + return self; 1.106 } 1.107 1.108 - (void)drawView:(id)sender 1.109 { 1.110 - [renderer render]; 1.111 + [renderer render]; 1.112 } 1.113 1.114 - (void)layoutSubviews 1.115 { 1.116 - [renderer resizeFromLayer:(CAEAGLLayer*)self.layer]; 1.117 - [self drawView:nil]; 1.118 + [renderer resizeFromLayer:(CAEAGLLayer*)self.layer]; 1.119 + [self drawView:nil]; 1.120 } 1.121 1.122 - (NSInteger)animationFrameInterval 1.123 { 1.124 - return animationFrameInterval; 1.125 + return animationFrameInterval; 1.126 } 1.127 1.128 - (void)setAnimationFrameInterval:(NSInteger)frameInterval 1.129 { 1.130 - // Frame interval defines how many display frames must pass between each time the 1.131 - // display link fires. The display link will only fire 30 times a second when the 1.132 - // frame internal is two on a display that refreshes 60 times a second. The default 1.133 - // frame interval setting of one will fire 60 times a second when the display refreshes 1.134 - // at 60 times a second. A frame interval setting of less than one results in undefined 1.135 - // behavior. 1.136 - if (frameInterval >= 1) 1.137 - { 1.138 - animationFrameInterval = frameInterval; 1.139 + // Frame interval defines how many display frames must pass between each time the 1.140 + // display link fires. The display link will only fire 30 times a second when the 1.141 + // frame internal is two on a display that refreshes 60 times a second. The default 1.142 + // frame interval setting of one will fire 60 times a second when the display refreshes 1.143 + // at 60 times a second. A frame interval setting of less than one results in undefined 1.144 + // behavior. 1.145 + if (frameInterval >= 1) 1.146 + { 1.147 + animationFrameInterval = frameInterval; 1.148 1.149 - if (animating) 1.150 - { 1.151 - [self stopAnimation]; 1.152 - [self startAnimation]; 1.153 - } 1.154 - } 1.155 + if (animating) 1.156 + { 1.157 + [self stopAnimation]; 1.158 + [self startAnimation]; 1.159 + } 1.160 + } 1.161 } 1.162 1.163 - (void)startAnimation 1.164 { 1.165 - if (!animating) 1.166 - { 1.167 - if (displayLinkSupported) 1.168 - { 1.169 - // CADisplayLink is API new to iPhone SDK 3.1. Compiling against earlier versions will result in a warning, but can be dismissed 1.170 - // if the system version runtime check for CADisplayLink exists in -initWithCoder:. The runtime check ensures this code will 1.171 - // not be called in system versions earlier than 3.1. 1.172 + if (!animating) 1.173 + { 1.174 + if (displayLinkSupported) 1.175 + { 1.176 + // CADisplayLink is API new to iPhone SDK 3.1. Compiling against earlier versions will result in a warning, but can be dismissed 1.177 + // if the system version runtime check for CADisplayLink exists in -initWithCoder:. The runtime check ensures this code will 1.178 + // not be called in system versions earlier than 3.1. 1.179 1.180 - displayLink = [NSClassFromString(@"CADisplayLink") displayLinkWithTarget:self selector:@selector(drawView:)]; 1.181 - [displayLink setFrameInterval:animationFrameInterval]; 1.182 - [displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode]; 1.183 - } 1.184 - else 1.185 - animationTimer = [NSTimer scheduledTimerWithTimeInterval:(NSTimeInterval)((1.0 / 60.0) * animationFrameInterval) target:self selector:@selector(drawView:) userInfo:nil repeats:TRUE]; 1.186 + displayLink = [NSClassFromString(@"CADisplayLink") displayLinkWithTarget:self selector:@selector(drawView:)]; 1.187 + [displayLink setFrameInterval:animationFrameInterval]; 1.188 + [displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode]; 1.189 + } 1.190 + else 1.191 + animationTimer = [NSTimer scheduledTimerWithTimeInterval:(NSTimeInterval)((1.0 / 60.0) * animationFrameInterval) target:self selector:@selector(drawView:) userInfo:nil repeats:TRUE]; 1.192 1.193 - animating = TRUE; 1.194 - } 1.195 + animating = TRUE; 1.196 + } 1.197 } 1.198 1.199 - (void)stopAnimation 1.200 { 1.201 - if (animating) 1.202 - { 1.203 - if (displayLinkSupported) 1.204 - { 1.205 - [displayLink invalidate]; 1.206 - displayLink = nil; 1.207 - } 1.208 - else 1.209 - { 1.210 - [animationTimer invalidate]; 1.211 - animationTimer = nil; 1.212 - } 1.213 + if (animating) 1.214 + { 1.215 + if (displayLinkSupported) 1.216 + { 1.217 + [displayLink invalidate]; 1.218 + displayLink = nil; 1.219 + } 1.220 + else 1.221 + { 1.222 + [animationTimer invalidate]; 1.223 + animationTimer = nil; 1.224 + } 1.225 1.226 - animating = FALSE; 1.227 - } 1.228 + animating = FALSE; 1.229 + } 1.230 } 1.231 1.232 static int touch_active; 1.233 @@ -165,15 +158,27 @@ 1.234 int dy = end_touch.y - start_touch.y; 1.235 1.236 if(dx * dx + dy * dy < 30) { 1.237 - use_bump = !use_bump; 1.238 + show_options(); 1.239 } 1.240 } 1.241 1.242 - (void)dealloc 1.243 { 1.244 - [renderer release]; 1.245 + [renderer release]; 1.246 1.247 - [super dealloc]; 1.248 + [super dealloc]; 1.249 } 1.250 1.251 @end 1.252 + 1.253 +void show_options(void) 1.254 +{ 1.255 + assert(optgui); 1.256 + optgui.view.hidden = NO; 1.257 +} 1.258 + 1.259 +void hide_options(void) 1.260 +{ 1.261 + assert(optgui); 1.262 + optgui.view.hidden = YES; 1.263 +}