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1 /*
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2 Stereoscopic tunnel for iOS.
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3 Copyright (C) 2011 John Tsiombikas <nuclear@member.fsf.org>
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4
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5 This program is free software: you can redistribute it and/or modify
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6 it under the terms of the GNU General Public License as published by
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7 the Free Software Foundation, either version 3 of the License, or
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8 (at your option) any later version.
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9
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10 This program is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 GNU General Public License for more details.
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14
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15 You should have received a copy of the GNU General Public License
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16 along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #ifndef SDR_H_
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20 #define SDR_H_
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21
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22 #ifdef __cplusplus
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23 extern "C" {
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24 #endif /* __cplusplus */
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25
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26 /* ---- shaders ---- */
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27 unsigned int create_vertex_shader(const char *src);
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28 unsigned int create_pixel_shader(const char *src);
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29 unsigned int create_shader(const char *src, unsigned int sdr_type);
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30 void free_shader(unsigned int sdr);
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31
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32 unsigned int load_vertex_shader(const char *fname);
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33 unsigned int load_pixel_shader(const char *fname);
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34 unsigned int load_shader(const char *src, unsigned int sdr_type);
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35
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36 unsigned int get_vertex_shader(const char *fname);
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37 unsigned int get_pixel_shader(const char *fname);
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38 unsigned int get_shader(const char *fname, unsigned int sdr_type);
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39
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40 int add_shader(const char *fname, unsigned int sdr);
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41 int remove_shader(const char *fname);
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42
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43 /* ---- gpu programs ---- */
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44 unsigned int create_program(void);
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45 unsigned int create_program_link(unsigned int vs, unsigned int ps);
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46 unsigned int create_program_load(const char *vfile, const char *pfile);
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47 void free_program(unsigned int sdr);
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48
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49 void attach_shader(unsigned int prog, unsigned int sdr);
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50 int link_program(unsigned int prog);
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51 int bind_program(unsigned int prog);
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52
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53 int set_uniform_int(unsigned int prog, const char *name, int val);
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54 int set_uniform_float(unsigned int prog, const char *name, float val);
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55 int set_uniform_float3(unsigned int prog, const char *name, float x, float y, float z);
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56 int set_uniform_float4(unsigned int prog, const char *name, float x, float y, float z, float w);
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57 int set_uniform_matrix4(unsigned int prog, const char *name, float *mat);
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58 int set_uniform_matrix4_transposed(unsigned int prog, const char *name, float *mat);
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59
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60 int get_attrib_loc(unsigned int prog, const char *name);
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61 void set_attrib_float3(int attr_loc, float x, float y, float z);
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62
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63 #ifdef __cplusplus
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64 }
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65 #endif /* __cplusplus */
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66
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67 #endif /* SDR_H_ */
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