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nuclear@26
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1 /* deflate.h -- internal compression state
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2 * Copyright (C) 1995-2004 Jean-loup Gailly
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3 * For conditions of distribution and use, see copyright notice in zlib.h
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4 */
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5
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6 /* WARNING: this file should *not* be used by applications. It is
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7 part of the implementation of the compression library and is
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8 subject to change. Applications should only use zlib.h.
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9 */
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10
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11 /* @(#) $Id$ */
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12
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13 #ifndef DEFLATE_H
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14 #define DEFLATE_H
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15
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16 #include "zutil.h"
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17
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18 /* define NO_GZIP when compiling if you want to disable gzip header and
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19 trailer creation by deflate(). NO_GZIP would be used to avoid linking in
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20 the crc code when it is not needed. For shared libraries, gzip encoding
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21 should be left enabled. */
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22 #ifndef NO_GZIP
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23 # define GZIP
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24 #endif
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25
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26 /* ===========================================================================
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27 * Internal compression state.
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28 */
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29
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30 #define LENGTH_CODES 29
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31 /* number of length codes, not counting the special END_BLOCK code */
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32
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33 #define LITERALS 256
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34 /* number of literal bytes 0..255 */
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35
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36 #define L_CODES (LITERALS+1+LENGTH_CODES)
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37 /* number of Literal or Length codes, including the END_BLOCK code */
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38
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39 #define D_CODES 30
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40 /* number of distance codes */
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41
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42 #define BL_CODES 19
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43 /* number of codes used to transfer the bit lengths */
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44
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45 #define HEAP_SIZE (2*L_CODES+1)
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46 /* maximum heap size */
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47
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48 #define MAX_BITS 15
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49 /* All codes must not exceed MAX_BITS bits */
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50
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51 #define INIT_STATE 42
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52 #define EXTRA_STATE 69
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53 #define NAME_STATE 73
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54 #define COMMENT_STATE 91
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55 #define HCRC_STATE 103
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56 #define BUSY_STATE 113
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57 #define FINISH_STATE 666
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58 /* Stream status */
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59
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60
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61 /* Data structure describing a single value and its code string. */
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62 typedef struct ct_data_s {
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63 union {
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64 ush freq; /* frequency count */
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65 ush code; /* bit string */
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66 } fc;
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67 union {
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68 ush dad; /* father node in Huffman tree */
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69 ush len; /* length of bit string */
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70 } dl;
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71 } FAR ct_data;
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72
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73 #define Freq fc.freq
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74 #define Code fc.code
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75 #define Dad dl.dad
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76 #define Len dl.len
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77
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78 typedef struct static_tree_desc_s static_tree_desc;
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79
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80 typedef struct tree_desc_s {
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81 ct_data *dyn_tree; /* the dynamic tree */
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82 int max_code; /* largest code with non zero frequency */
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83 static_tree_desc *stat_desc; /* the corresponding static tree */
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84 } FAR tree_desc;
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85
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86 typedef ush Pos;
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87 typedef Pos FAR Posf;
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88 typedef unsigned IPos;
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89
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90 /* A Pos is an index in the character window. We use short instead of int to
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91 * save space in the various tables. IPos is used only for parameter passing.
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92 */
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93
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94 typedef struct internal_state {
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95 z_streamp strm; /* pointer back to this zlib stream */
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96 int status; /* as the name implies */
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97 Bytef *pending_buf; /* output still pending */
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98 ulg pending_buf_size; /* size of pending_buf */
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99 Bytef *pending_out; /* next pending byte to output to the stream */
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100 uInt pending; /* nb of bytes in the pending buffer */
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101 int wrap; /* bit 0 true for zlib, bit 1 true for gzip */
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102 gz_headerp gzhead; /* gzip header information to write */
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103 uInt gzindex; /* where in extra, name, or comment */
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104 Byte method; /* STORED (for zip only) or DEFLATED */
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105 int last_flush; /* value of flush param for previous deflate call */
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106
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107 /* used by deflate.c: */
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108
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109 uInt w_size; /* LZ77 window size (32K by default) */
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110 uInt w_bits; /* log2(w_size) (8..16) */
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111 uInt w_mask; /* w_size - 1 */
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112
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113 Bytef *window;
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114 /* Sliding window. Input bytes are read into the second half of the window,
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115 * and move to the first half later to keep a dictionary of at least wSize
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116 * bytes. With this organization, matches are limited to a distance of
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117 * wSize-MAX_MATCH bytes, but this ensures that IO is always
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118 * performed with a length multiple of the block size. Also, it limits
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119 * the window size to 64K, which is quite useful on MSDOS.
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120 * To do: use the user input buffer as sliding window.
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121 */
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122
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123 ulg window_size;
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124 /* Actual size of window: 2*wSize, except when the user input buffer
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125 * is directly used as sliding window.
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126 */
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127
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128 Posf *prev;
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129 /* Link to older string with same hash index. To limit the size of this
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130 * array to 64K, this link is maintained only for the last 32K strings.
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131 * An index in this array is thus a window index modulo 32K.
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132 */
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133
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134 Posf *head; /* Heads of the hash chains or NIL. */
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135
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136 uInt ins_h; /* hash index of string to be inserted */
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137 uInt hash_size; /* number of elements in hash table */
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138 uInt hash_bits; /* log2(hash_size) */
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139 uInt hash_mask; /* hash_size-1 */
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140
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141 uInt hash_shift;
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142 /* Number of bits by which ins_h must be shifted at each input
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143 * step. It must be such that after MIN_MATCH steps, the oldest
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144 * byte no longer takes part in the hash key, that is:
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145 * hash_shift * MIN_MATCH >= hash_bits
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146 */
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147
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148 long block_start;
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149 /* Window position at the beginning of the current output block. Gets
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150 * negative when the window is moved backwards.
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151 */
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152
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153 uInt match_length; /* length of best match */
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154 IPos prev_match; /* previous match */
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155 int match_available; /* set if previous match exists */
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156 uInt strstart; /* start of string to insert */
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157 uInt match_start; /* start of matching string */
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158 uInt lookahead; /* number of valid bytes ahead in window */
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159
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160 uInt prev_length;
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161 /* Length of the best match at previous step. Matches not greater than this
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162 * are discarded. This is used in the lazy match evaluation.
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163 */
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164
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165 uInt max_chain_length;
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166 /* To speed up deflation, hash chains are never searched beyond this
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167 * length. A higher limit improves compression ratio but degrades the
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168 * speed.
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169 */
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170
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171 uInt max_lazy_match;
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172 /* Attempt to find a better match only when the current match is strictly
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173 * smaller than this value. This mechanism is used only for compression
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174 * levels >= 4.
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175 */
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176 # define max_insert_length max_lazy_match
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177 /* Insert new strings in the hash table only if the match length is not
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178 * greater than this length. This saves time but degrades compression.
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179 * max_insert_length is used only for compression levels <= 3.
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180 */
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181
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182 int level; /* compression level (1..9) */
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183 int strategy; /* favor or force Huffman coding*/
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184
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185 uInt good_match;
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186 /* Use a faster search when the previous match is longer than this */
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187
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188 int nice_match; /* Stop searching when current match exceeds this */
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189
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190 /* used by trees.c: */
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191 /* Didn't use ct_data typedef below to supress compiler warning */
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192 struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */
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193 struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
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194 struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */
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195
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196 struct tree_desc_s l_desc; /* desc. for literal tree */
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197 struct tree_desc_s d_desc; /* desc. for distance tree */
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198 struct tree_desc_s bl_desc; /* desc. for bit length tree */
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199
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200 ush bl_count[MAX_BITS+1];
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201 /* number of codes at each bit length for an optimal tree */
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202
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203 int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */
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204 int heap_len; /* number of elements in the heap */
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205 int heap_max; /* element of largest frequency */
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206 /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
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207 * The same heap array is used to build all trees.
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208 */
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209
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210 uch depth[2*L_CODES+1];
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211 /* Depth of each subtree used as tie breaker for trees of equal frequency
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212 */
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213
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214 uchf *l_buf; /* buffer for literals or lengths */
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215
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216 uInt lit_bufsize;
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217 /* Size of match buffer for literals/lengths. There are 4 reasons for
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218 * limiting lit_bufsize to 64K:
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219 * - frequencies can be kept in 16 bit counters
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220 * - if compression is not successful for the first block, all input
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221 * data is still in the window so we can still emit a stored block even
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222 * when input comes from standard input. (This can also be done for
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223 * all blocks if lit_bufsize is not greater than 32K.)
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224 * - if compression is not successful for a file smaller than 64K, we can
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225 * even emit a stored file instead of a stored block (saving 5 bytes).
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226 * This is applicable only for zip (not gzip or zlib).
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227 * - creating new Huffman trees less frequently may not provide fast
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228 * adaptation to changes in the input data statistics. (Take for
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229 * example a binary file with poorly compressible code followed by
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230 * a highly compressible string table.) Smaller buffer sizes give
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231 * fast adaptation but have of course the overhead of transmitting
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232 * trees more frequently.
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233 * - I can't count above 4
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234 */
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235
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236 uInt last_lit; /* running index in l_buf */
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237
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238 ushf *d_buf;
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239 /* Buffer for distances. To simplify the code, d_buf and l_buf have
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240 * the same number of elements. To use different lengths, an extra flag
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241 * array would be necessary.
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242 */
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243
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244 ulg opt_len; /* bit length of current block with optimal trees */
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245 ulg static_len; /* bit length of current block with static trees */
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246 uInt matches; /* number of string matches in current block */
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247 int last_eob_len; /* bit length of EOB code for last block */
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248
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249 #ifdef DEBUG
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250 ulg compressed_len; /* total bit length of compressed file mod 2^32 */
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251 ulg bits_sent; /* bit length of compressed data sent mod 2^32 */
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252 #endif
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253
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254 ush bi_buf;
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255 /* Output buffer. bits are inserted starting at the bottom (least
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256 * significant bits).
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257 */
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258 int bi_valid;
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259 /* Number of valid bits in bi_buf. All bits above the last valid bit
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260 * are always zero.
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261 */
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262
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263 } FAR deflate_state;
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264
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265 /* Output a byte on the stream.
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266 * IN assertion: there is enough room in pending_buf.
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267 */
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268 #define put_byte(s, c) {s->pending_buf[s->pending++] = (c);}
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269
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270
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271 #define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
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272 /* Minimum amount of lookahead, except at the end of the input file.
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273 * See deflate.c for comments about the MIN_MATCH+1.
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274 */
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275
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276 #define MAX_DIST(s) ((s)->w_size-MIN_LOOKAHEAD)
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277 /* In order to simplify the code, particularly on 16 bit machines, match
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278 * distances are limited to MAX_DIST instead of WSIZE.
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279 */
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280
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281 /* in trees.c */
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282 void _tr_init OF((deflate_state *s));
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283 int _tr_tally OF((deflate_state *s, unsigned dist, unsigned lc));
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284 void _tr_flush_block OF((deflate_state *s, charf *buf, ulg stored_len,
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285 int eof));
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286 void _tr_align OF((deflate_state *s));
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287 void _tr_stored_block OF((deflate_state *s, charf *buf, ulg stored_len,
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288 int eof));
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289
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290 #define d_code(dist) \
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291 ((dist) < 256 ? _dist_code[dist] : _dist_code[256+((dist)>>7)])
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292 /* Mapping from a distance to a distance code. dist is the distance - 1 and
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293 * must not have side effects. _dist_code[256] and _dist_code[257] are never
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294 * used.
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295 */
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296
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297 #ifndef DEBUG
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298 /* Inline versions of _tr_tally for speed: */
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299
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300 #if defined(GEN_TREES_H) || !defined(STDC)
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301 extern uch _length_code[];
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302 extern uch _dist_code[];
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303 #else
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304 extern const uch _length_code[];
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305 extern const uch _dist_code[];
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306 #endif
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307
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308 # define _tr_tally_lit(s, c, flush) \
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309 { uch cc = (c); \
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310 s->d_buf[s->last_lit] = 0; \
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311 s->l_buf[s->last_lit++] = cc; \
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312 s->dyn_ltree[cc].Freq++; \
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313 flush = (s->last_lit == s->lit_bufsize-1); \
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314 }
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315 # define _tr_tally_dist(s, distance, length, flush) \
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316 { uch len = (length); \
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317 ush dist = (distance); \
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318 s->d_buf[s->last_lit] = dist; \
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319 s->l_buf[s->last_lit++] = len; \
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320 dist--; \
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321 s->dyn_ltree[_length_code[len]+LITERALS+1].Freq++; \
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322 s->dyn_dtree[d_code(dist)].Freq++; \
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323 flush = (s->last_lit == s->lit_bufsize-1); \
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324 }
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325 #else
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326 # define _tr_tally_lit(s, c, flush) flush = _tr_tally(s, 0, c)
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327 # define _tr_tally_dist(s, distance, length, flush) \
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328 flush = _tr_tally(s, distance, length)
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329 #endif
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330
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331 #endif /* DEFLATE_H */
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