istereo

annotate libs/vmath/basis.h @ 35:23e5d274b2a2

added options panel, also added the xib files to the repository as they're needed
author John Tsiombikas <nuclear@member.fsf.org>
date Fri, 09 Sep 2011 10:03:42 +0300
parents
children ff055bff6a15
rev   line source
nuclear@28 1 #ifndef VMATH_BASIS_H_
nuclear@28 2 #define VMATH_BASIS_H_
nuclear@28 3
nuclear@28 4 #include "vector.h"
nuclear@28 5 #include "matrix.h"
nuclear@28 6
nuclear@28 7 enum {
nuclear@28 8 LEFT_HANDED,
nuclear@28 9 RIGHT_HANDED
nuclear@28 10 };
nuclear@28 11
nuclear@28 12 #ifdef __cplusplus
nuclear@28 13 extern "C" {
nuclear@28 14 #endif /* __cplusplus */
nuclear@28 15
nuclear@28 16 void basis_matrix(mat4_t res, vec3_t i, vec3_t j, vec3_t k);
nuclear@28 17 void basis_matrix_dir(mat4_t res, vec3_t dir);
nuclear@28 18
nuclear@28 19 #ifdef __cplusplus
nuclear@28 20 } /* extern "C" */
nuclear@28 21
nuclear@28 22 class Basis {
nuclear@28 23 public:
nuclear@28 24 Vector3 i, j, k;
nuclear@28 25
nuclear@28 26 Basis();
nuclear@28 27 Basis(const Vector3 &i, const Vector3 &j, const Vector3 &k);
nuclear@28 28 Basis(const Vector3 &dir, bool left_handed = true);
nuclear@28 29
nuclear@28 30 void rotate(scalar_t x, scalar_t y, scalar_t z);
nuclear@28 31 void rotate(const Vector3 &axis, scalar_t angle);
nuclear@28 32 void rotate(const Matrix4x4 &mat);
nuclear@28 33 void rotate(const Quaternion &quat);
nuclear@28 34
nuclear@28 35 Matrix3x3 create_rotation_matrix() const;
nuclear@28 36 };
nuclear@28 37 #endif /* __cplusplus */
nuclear@28 38
nuclear@28 39 #endif /* VMATH_BASIS_H_ */