intravenous
diff src/game.cc @ 4:c6a6a64df6de
normalmap
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Sun, 22 Apr 2012 05:20:03 +0300 |
parents | 94d4c60af435 |
children | aab0d8ea21cd |
line diff
1.1 --- a/src/game.cc Sun Apr 22 03:35:18 2012 +0300 1.2 +++ b/src/game.cc Sun Apr 22 05:20:03 2012 +0300 1.3 @@ -11,6 +11,7 @@ 1.4 1.5 static int keystate[256]; 1.6 static int dbg_inside = false; 1.7 +static bool ignore_next_motion; 1.8 1.9 static OrbitCamera dbgcam; 1.10 1.11 @@ -113,6 +114,9 @@ 1.12 if(dbg_inside) { 1.13 glutPassiveMotionFunc(game_input_mmotion); 1.14 glutSetCursor(GLUT_CURSOR_NONE); 1.15 + 1.16 + ignore_next_motion = true; 1.17 + glutWarpPointer(win_xsz / 2, win_ysz / 2); 1.18 } else { 1.19 glutPassiveMotionFunc(0); 1.20 glutSetCursor(GLUT_CURSOR_INHERIT); 1.21 @@ -143,21 +147,20 @@ 1.22 1.23 void game_input_mmotion(int x, int y) 1.24 { 1.25 - static bool ignore_next; 1.26 int dx = x - prev_x; 1.27 int dy = y - prev_y; 1.28 prev_x = x; 1.29 prev_y = y; 1.30 1.31 - if(ignore_next) { 1.32 - ignore_next = false; 1.33 + if(ignore_next_motion) { 1.34 + ignore_next_motion = false; 1.35 return; 1.36 } 1.37 1.38 if(dbg_inside) { 1.39 ship.turn((float)-dx / win_xsz, (float)-dy / win_ysz); 1.40 1.41 - ignore_next = true; 1.42 + ignore_next_motion = true; 1.43 glutWarpPointer(win_xsz / 2, win_ysz / 2); 1.44 } else { 1.45 if(bnstate[0]) {