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nuclear@14
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1 #include <string.h>
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nuclear@6
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2 #include <assert.h>
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nuclear@6
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3 #include "imtk.h"
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4 #include "state.h"
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nuclear@6
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5 #include "draw.h"
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6
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7
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nuclear@6
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8 #define CHECKBOX_SIZE 14
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9
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10
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nuclear@11
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11 static void draw_checkbox(int id, const char *label, int x, int y, int state, int over);
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12
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13 int imtk_checkbox(int id, const char *label, int x, int y, int state)
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14 {
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15 int sz = CHECKBOX_SIZE;
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16 int full_size, over = 0;
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17
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18 assert(id >= 0);
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19
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20 if(x == IMTK_AUTO || y == IMTK_AUTO) {
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21 imtk_layout_get_pos(&x, &y);
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22 }
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23
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24 full_size = sz + imtk_string_size(label) + 5;
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25 if(imtk_hit_test(x, y, full_size, sz)) {
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26 imtk_set_hot(id);
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27 over = 1;
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28 }
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29
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30 if(imtk_button_state(IMTK_LEFT_BUTTON)) {
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31 if(over) {
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32 imtk_set_active(id);
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33 }
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34 } else { /* mouse button up */
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35 if(imtk_is_active(id)) {
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36 imtk_set_active(-1);
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37 if(imtk_is_hot(id) && over) {
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38 state = !state;
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39 }
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40 }
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41 }
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42
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nuclear@11
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43 draw_checkbox(id, label, x, y, state, over);
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44 imtk_layout_advance(full_size, sz);
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45 return state;
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46 }
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47
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nuclear@14
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48 static float v[][2] = {
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nuclear@14
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49 {-0.2, 0.63}, /* 0 */
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nuclear@14
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50 {0.121, 0.325}, /* 1 */
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nuclear@14
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51 {0.15, 0.5}, /* 2 */
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52 {0.28, 0.125}, /* 3 */
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53 {0.38, 0.33}, /* 4 */
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54 {0.42, -0.122}, /* 5 */
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55 {0.58, 0.25}, /* 6 */
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nuclear@14
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56 {0.72, 0.52}, /* 7 */
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nuclear@14
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57 {0.625, 0.65}, /* 8 */
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nuclear@14
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58 {0.89, 0.78}, /* 9 */
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nuclear@14
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59 {0.875, 0.92}, /* 10 */
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nuclear@14
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60 {1.13, 1.145} /* 11 */
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nuclear@14
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61 };
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62 #define TRI(a, b, c) (glVertex2fv(v[a]), glVertex2fv(v[b]), glVertex2fv(v[c]))
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63
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nuclear@11
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64 static void draw_checkbox(int id, const char *label, int x, int y, int state, int over)
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65 {
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66 static const int sz = CHECKBOX_SIZE;
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nuclear@14
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67 unsigned int attr = 0;
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68 float tcol[4], bcol[4];
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69
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70 if(over) {
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71 attr |= IMTK_FOCUS_BIT;
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72 }
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73 if(imtk_is_active(id)) {
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74 attr |= IMTK_PRESS_BIT;
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75 }
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76 memcpy(tcol, imtk_get_color(IMTK_BOTTOM_COLOR | attr), sizeof tcol);
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77 memcpy(bcol, imtk_get_color(IMTK_TOP_COLOR | attr), sizeof bcol);
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78
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79 imtk_draw_rect(x, y, sz, sz, tcol, bcol);
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80 imtk_draw_frame(x, y, sz, sz, FRAME_INSET);
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81
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82 glColor4fv(imtk_get_color(IMTK_TEXT_COLOR));
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83 if(state) {
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nuclear@13
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84 glMatrixMode(GL_MODELVIEW);
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nuclear@13
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85 glPushMatrix();
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nuclear@13
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86 glTranslatef(x, y + sz, 0);
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nuclear@13
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87 glScalef(sz * 1.2, -sz * 1.3, 1);
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88
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nuclear@13
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89 glBegin(GL_TRIANGLES);
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90 glColor4fv(imtk_get_color(IMTK_CHECK_COLOR));
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nuclear@13
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91 TRI(0, 1, 2);
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nuclear@13
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92 TRI(1, 3, 2);
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nuclear@13
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93 TRI(3, 4, 2);
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nuclear@13
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94 TRI(3, 5, 4);
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nuclear@13
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95 TRI(4, 5, 6);
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nuclear@13
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96 TRI(4, 6, 7);
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nuclear@13
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97 TRI(4, 7, 8);
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nuclear@13
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98 TRI(8, 7, 9);
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nuclear@13
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99 TRI(8, 9, 10);
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100 TRI(10, 9, 11);
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101 glEnd();
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102
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nuclear@13
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103 glPopMatrix();
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104 }
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105
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106 glColor4fv(imtk_get_color(IMTK_TEXT_COLOR));
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107 imtk_draw_string(x + sz + 5, y + sz - 2, label);
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108 }
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109
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