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nuclear@6
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1 #include <assert.h>
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nuclear@6
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2 #include "imtk.h"
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3 #include "state.h"
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4 #include "draw.h"
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5
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6
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nuclear@6
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7 #define CHECKBOX_SIZE 14
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8
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9
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nuclear@11
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10 static void draw_checkbox(int id, const char *label, int x, int y, int state, int over);
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11
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12 int imtk_checkbox(int id, const char *label, int x, int y, int state)
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13 {
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14 int sz = CHECKBOX_SIZE;
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15 int over = 0;
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16
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17 assert(id >= 0);
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18
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nuclear@11
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19 if(imtk_hit_test(x, y, sz + imtk_string_size(label) + 5, sz)) {
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20 imtk_set_hot(id);
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21 over = 1;
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22 }
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23
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24 if(imtk_button_state(IMTK_LEFT_BUTTON)) {
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25 if(over) {
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26 imtk_set_active(id);
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27 }
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28 } else { /* mouse button up */
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29 if(imtk_is_active(id)) {
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30 imtk_set_active(-1);
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31 if(imtk_is_hot(id) && over) {
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32 state = !state;
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33 }
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34 }
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35 }
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36
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nuclear@11
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37 draw_checkbox(id, label, x, y, state, over);
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38 return state;
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39 }
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40
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nuclear@11
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41 static void draw_checkbox(int id, const char *label, int x, int y, int state, int over)
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nuclear@6
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42 {
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43 static const int sz = CHECKBOX_SIZE;
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44
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nuclear@11
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45 if(over) {
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46 glColor4fv(imtk_get_color(IMTK_FOCUS_COLOR));
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47 } else {
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48 glColor4fv(imtk_get_color(IMTK_BASE_COLOR));
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49 }
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50
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nuclear@8
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51 imtk_draw_rect(x, y, sz, sz, 0);
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nuclear@6
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52 imtk_draw_frame(x, y, sz, sz, FRAME_INSET);
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53
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54 glColor4fv(imtk_get_color(IMTK_TEXT_COLOR));
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55 if(state) {
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56 glPushAttrib(GL_LINE_BIT);
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57 glLineWidth(2);
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58
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59 glBegin(GL_LINES);
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60 glVertex2f(x + 2, y + 2);
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61 glVertex2f(x + sz - 2, y + sz - 2);
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62 glVertex2f(x + sz - 2, y + 2);
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63 glVertex2f(x + 2, y + sz - 2);
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64 glEnd();
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65
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66 glPopAttrib();
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67 }
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68
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69 imtk_draw_string(x + sz + 5, y + sz - 2, label);
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70 }
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71
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