gpuray_glsl
diff gpuray_glsl.vcxproj.filters @ 1:92695e89164b
vc project
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Sun, 09 Nov 2014 14:30:37 +0200 |
parents | |
children | 2ed3da7dc0bc |
line diff
1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/gpuray_glsl.vcxproj.filters Sun Nov 09 14:30:37 2014 +0200 1.3 @@ -0,0 +1,240 @@ 1.4 +<?xml version="1.0" encoding="utf-8"?> 1.5 +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> 1.6 + <ItemGroup> 1.7 + <Filter Include="src"> 1.8 + <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier> 1.9 + <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx;h;hpp;inl;inc</Extensions> 1.10 + </Filter> 1.11 + <Filter Include="vmath"> 1.12 + <UniqueIdentifier>{5946a165-6c38-4913-96d8-0365f17329b2}</UniqueIdentifier> 1.13 + </Filter> 1.14 + <Filter Include="anim"> 1.15 + <UniqueIdentifier>{af4eb374-7991-43ab-a961-2477351ca47d}</UniqueIdentifier> 1.16 + </Filter> 1.17 + <Filter Include="sdr"> 1.18 + <UniqueIdentifier>{d750317b-ef2d-4b6b-afa6-3820784d5b3d}</UniqueIdentifier> 1.19 + </Filter> 1.20 + <Filter Include="imago"> 1.21 + <UniqueIdentifier>{03007862-3db1-4979-b8ef-6af8304727d9}</UniqueIdentifier> 1.22 + </Filter> 1.23 + </ItemGroup> 1.24 + <ItemGroup> 1.25 + <ClCompile Include="src\box.cc"> 1.26 + <Filter>src</Filter> 1.27 + </ClCompile> 1.28 + <ClCompile Include="src\camera.cc"> 1.29 + <Filter>src</Filter> 1.30 + </ClCompile> 1.31 + <ClCompile Include="src\glsdr.c"> 1.32 + <Filter>src</Filter> 1.33 + </ClCompile> 1.34 + <ClCompile Include="src\gpuscene.cc"> 1.35 + <Filter>src</Filter> 1.36 + </ClCompile> 1.37 + <ClCompile Include="src\image.cc"> 1.38 + <Filter>src</Filter> 1.39 + </ClCompile> 1.40 + <ClCompile Include="src\light.cc"> 1.41 + <Filter>src</Filter> 1.42 + </ClCompile> 1.43 + <ClCompile Include="src\main.cc"> 1.44 + <Filter>src</Filter> 1.45 + </ClCompile> 1.46 + <ClCompile Include="src\material.cc"> 1.47 + <Filter>src</Filter> 1.48 + </ClCompile> 1.49 + <ClCompile Include="src\object.cc"> 1.50 + <Filter>src</Filter> 1.51 + </ClCompile> 1.52 + <ClCompile Include="src\plane.cc"> 1.53 + <Filter>src</Filter> 1.54 + </ClCompile> 1.55 + <ClCompile Include="src\rend.cc"> 1.56 + <Filter>src</Filter> 1.57 + </ClCompile> 1.58 + <ClCompile Include="src\scene.cc"> 1.59 + <Filter>src</Filter> 1.60 + </ClCompile> 1.61 + <ClCompile Include="src\scene_load.cc"> 1.62 + <Filter>src</Filter> 1.63 + </ClCompile> 1.64 + <ClCompile Include="src\sphere.cc"> 1.65 + <Filter>src</Filter> 1.66 + </ClCompile> 1.67 + <ClCompile Include="src\texture.cc"> 1.68 + <Filter>src</Filter> 1.69 + </ClCompile> 1.70 + <ClCompile Include="src\xform_node.cc"> 1.71 + <Filter>src</Filter> 1.72 + </ClCompile> 1.73 + <ClCompile Include="vmath\matrix.cc"> 1.74 + <Filter>vmath</Filter> 1.75 + </ClCompile> 1.76 + <ClCompile Include="vmath\matrix_c.c"> 1.77 + <Filter>vmath</Filter> 1.78 + </ClCompile> 1.79 + <ClCompile Include="vmath\quat.cc"> 1.80 + <Filter>vmath</Filter> 1.81 + </ClCompile> 1.82 + <ClCompile Include="vmath\quat_c.c"> 1.83 + <Filter>vmath</Filter> 1.84 + </ClCompile> 1.85 + <ClCompile Include="vmath\ray.cc"> 1.86 + <Filter>vmath</Filter> 1.87 + </ClCompile> 1.88 + <ClCompile Include="vmath\ray_c.c"> 1.89 + <Filter>vmath</Filter> 1.90 + </ClCompile> 1.91 + <ClCompile Include="vmath\vector.cc"> 1.92 + <Filter>vmath</Filter> 1.93 + </ClCompile> 1.94 + <ClCompile Include="anim\anim.c"> 1.95 + <Filter>anim</Filter> 1.96 + </ClCompile> 1.97 + <ClCompile Include="anim\dynarr.c"> 1.98 + <Filter>anim</Filter> 1.99 + </ClCompile> 1.100 + <ClCompile Include="anim\track.c"> 1.101 + <Filter>anim</Filter> 1.102 + </ClCompile> 1.103 + <ClCompile Include="imago\conv.c"> 1.104 + <Filter>imago</Filter> 1.105 + </ClCompile> 1.106 + <ClCompile Include="imago\file_jpeg.c"> 1.107 + <Filter>imago</Filter> 1.108 + </ClCompile> 1.109 + <ClCompile Include="imago\file_png.c"> 1.110 + <Filter>imago</Filter> 1.111 + </ClCompile> 1.112 + <ClCompile Include="imago\file_ppm.c"> 1.113 + <Filter>imago</Filter> 1.114 + </ClCompile> 1.115 + <ClCompile Include="imago\file_rgbe.c"> 1.116 + <Filter>imago</Filter> 1.117 + </ClCompile> 1.118 + <ClCompile Include="imago\ftype_module.c"> 1.119 + <Filter>imago</Filter> 1.120 + </ClCompile> 1.121 + <ClCompile Include="imago\imago_gl.c"> 1.122 + <Filter>imago</Filter> 1.123 + </ClCompile> 1.124 + <ClCompile Include="imago\imago2.c"> 1.125 + <Filter>imago</Filter> 1.126 + </ClCompile> 1.127 + <ClCompile Include="imago\modules.c"> 1.128 + <Filter>imago</Filter> 1.129 + </ClCompile> 1.130 + </ItemGroup> 1.131 + <ItemGroup> 1.132 + <ClInclude Include="src\box.h"> 1.133 + <Filter>src</Filter> 1.134 + </ClInclude> 1.135 + <ClInclude Include="src\camera.h"> 1.136 + <Filter>src</Filter> 1.137 + </ClInclude> 1.138 + <ClInclude Include="src\glsdr.h"> 1.139 + <Filter>src</Filter> 1.140 + </ClInclude> 1.141 + <ClInclude Include="src\gpuscene.h"> 1.142 + <Filter>src</Filter> 1.143 + </ClInclude> 1.144 + <ClInclude Include="src\image.h"> 1.145 + <Filter>src</Filter> 1.146 + </ClInclude> 1.147 + <ClInclude Include="src\light.h"> 1.148 + <Filter>src</Filter> 1.149 + </ClInclude> 1.150 + <ClInclude Include="src\material.h"> 1.151 + <Filter>src</Filter> 1.152 + </ClInclude> 1.153 + <ClInclude Include="src\object.h"> 1.154 + <Filter>src</Filter> 1.155 + </ClInclude> 1.156 + <ClInclude Include="src\opengl.h"> 1.157 + <Filter>src</Filter> 1.158 + </ClInclude> 1.159 + <ClInclude Include="src\plane.h"> 1.160 + <Filter>src</Filter> 1.161 + </ClInclude> 1.162 + <ClInclude Include="src\rend.h"> 1.163 + <Filter>src</Filter> 1.164 + </ClInclude> 1.165 + <ClInclude Include="src\scene.h"> 1.166 + <Filter>src</Filter> 1.167 + </ClInclude> 1.168 + <ClInclude Include="src\sphere.h"> 1.169 + <Filter>src</Filter> 1.170 + </ClInclude> 1.171 + <ClInclude Include="src\texture.h"> 1.172 + <Filter>src</Filter> 1.173 + </ClInclude> 1.174 + <ClInclude Include="src\xform_node.h"> 1.175 + <Filter>src</Filter> 1.176 + </ClInclude> 1.177 + <ClInclude Include="vmath\matrix.h"> 1.178 + <Filter>vmath</Filter> 1.179 + </ClInclude> 1.180 + <ClInclude Include="vmath\quat.h"> 1.181 + <Filter>vmath</Filter> 1.182 + </ClInclude> 1.183 + <ClInclude Include="vmath\ray.h"> 1.184 + <Filter>vmath</Filter> 1.185 + </ClInclude> 1.186 + <ClInclude Include="vmath\vector.h"> 1.187 + <Filter>vmath</Filter> 1.188 + </ClInclude> 1.189 + <ClInclude Include="vmath\vmath.h"> 1.190 + <Filter>vmath</Filter> 1.191 + </ClInclude> 1.192 + <ClInclude Include="vmath\vmath_config.h"> 1.193 + <Filter>vmath</Filter> 1.194 + </ClInclude> 1.195 + <ClInclude Include="vmath\vmath_types.h"> 1.196 + <Filter>vmath</Filter> 1.197 + </ClInclude> 1.198 + <ClInclude Include="anim\anim.h"> 1.199 + <Filter>anim</Filter> 1.200 + </ClInclude> 1.201 + <ClInclude Include="anim\config.h"> 1.202 + <Filter>anim</Filter> 1.203 + </ClInclude> 1.204 + <ClInclude Include="anim\dynarr.h"> 1.205 + <Filter>anim</Filter> 1.206 + </ClInclude> 1.207 + <ClInclude Include="anim\track.h"> 1.208 + <Filter>anim</Filter> 1.209 + </ClInclude> 1.210 + <ClInclude Include="imago\ftype_module.h"> 1.211 + <Filter>imago</Filter> 1.212 + </ClInclude> 1.213 + <ClInclude Include="imago\imago2.h"> 1.214 + <Filter>imago</Filter> 1.215 + </ClInclude> 1.216 + </ItemGroup> 1.217 + <ItemGroup> 1.218 + <None Include="vmath\matrix.inl"> 1.219 + <Filter>vmath</Filter> 1.220 + </None> 1.221 + <None Include="vmath\quat.inl"> 1.222 + <Filter>vmath</Filter> 1.223 + </None> 1.224 + <None Include="vmath\ray.inl"> 1.225 + <Filter>vmath</Filter> 1.226 + </None> 1.227 + <None Include="vmath\vector.inl"> 1.228 + <Filter>vmath</Filter> 1.229 + </None> 1.230 + <None Include="vmath\vmath.inl"> 1.231 + <Filter>vmath</Filter> 1.232 + </None> 1.233 + <None Include="sdr\postsdr.glsl"> 1.234 + <Filter>sdr</Filter> 1.235 + </None> 1.236 + <None Include="sdr\rt.glsl"> 1.237 + <Filter>sdr</Filter> 1.238 + </None> 1.239 + <None Include="sdr\vertex.glsl"> 1.240 + <Filter>sdr</Filter> 1.241 + </None> 1.242 + </ItemGroup> 1.243 +</Project> 1.244 \ No newline at end of file