gpuray_glsl
annotate src/gpuscene.h @ 2:6e3a4daf3159
adding cones
author | John Tsiombikas <nuclear@mutantstargoat.com> |
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date | Sun, 09 Nov 2014 14:39:01 +0200 |
parents | |
children | 2ed3da7dc0bc |
rev | line source |
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nuclear@0 | 1 #ifndef GPUSCENE_H_ |
nuclear@0 | 2 #define GPUSCENE_H_ |
nuclear@0 | 3 |
nuclear@0 | 4 #include <vector> |
nuclear@0 | 5 #include "scene.h" |
nuclear@0 | 6 #include "sphere.h" |
nuclear@0 | 7 #include "plane.h" |
nuclear@0 | 8 #include "box.h" |
nuclear@0 | 9 |
nuclear@0 | 10 class GPUScene : public Scene { |
nuclear@0 | 11 public: |
nuclear@0 | 12 enum { TEX_SPHERE, TEX_PLANE, TEX_BOX, TEX_TEXTURE, TEX_ENV, TEX_XFORM, NUM_TEXTURES }; |
nuclear@0 | 13 |
nuclear@0 | 14 private: |
nuclear@0 | 15 unsigned int textures[NUM_TEXTURES]; |
nuclear@0 | 16 Vector4 *xform_buf; |
nuclear@0 | 17 |
nuclear@0 | 18 int object_index(const Object *obj) const; |
nuclear@0 | 19 |
nuclear@0 | 20 void create_sphere_texture(const std::vector<Sphere*> &spheres); |
nuclear@0 | 21 void create_plane_texture(const std::vector<Plane*> &planes); |
nuclear@0 | 22 void create_box_texture(const std::vector<Box*> &box); |
nuclear@0 | 23 void create_megatexture(); |
nuclear@0 | 24 void create_env_texture(); |
nuclear@0 | 25 void create_xform_texture(); |
nuclear@0 | 26 |
nuclear@0 | 27 public: |
nuclear@0 | 28 GPUScene(); |
nuclear@0 | 29 ~GPUScene(); |
nuclear@0 | 30 |
nuclear@0 | 31 bool create_textures(); |
nuclear@0 | 32 |
nuclear@0 | 33 void update_xform_texture(); |
nuclear@0 | 34 |
nuclear@0 | 35 unsigned int get_texture(int which) const; |
nuclear@0 | 36 }; |
nuclear@0 | 37 |
nuclear@0 | 38 #endif // GPUSCENE_H_ |