gpuray_glsl
annotate src/sphere.h @ 3:297dbc5080c4
cone intersection
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Sun, 09 Nov 2014 20:13:33 +0200 |
parents | |
children |
rev | line source |
---|---|
nuclear@0 | 1 /* |
nuclear@0 | 2 Simple introductory ray tracer |
nuclear@0 | 3 Copyright (C) 2012 John Tsiombikas <nuclear@member.fsf.org> |
nuclear@0 | 4 |
nuclear@0 | 5 This program is free software: you can redistribute it and/or modify |
nuclear@0 | 6 it under the terms of the GNU General Public License as published by |
nuclear@0 | 7 the Free Software Foundation, either version 3 of the License, or |
nuclear@0 | 8 (at your option) any later version. |
nuclear@0 | 9 |
nuclear@0 | 10 This program is distributed in the hope that it will be useful, |
nuclear@0 | 11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
nuclear@0 | 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
nuclear@0 | 13 GNU General Public License for more details. |
nuclear@0 | 14 |
nuclear@0 | 15 You should have received a copy of the GNU General Public License |
nuclear@0 | 16 along with this program. If not, see <http://www.gnu.org/licenses/>. |
nuclear@0 | 17 */ |
nuclear@0 | 18 #ifndef SPHERE_H_ |
nuclear@0 | 19 #define SPHERE_H_ |
nuclear@0 | 20 |
nuclear@0 | 21 #include "vmath/vmath.h" |
nuclear@0 | 22 #include "object.h" |
nuclear@0 | 23 |
nuclear@0 | 24 class Sphere : public Object { |
nuclear@0 | 25 public: |
nuclear@0 | 26 Vector3 pos; |
nuclear@0 | 27 float radius; |
nuclear@0 | 28 |
nuclear@0 | 29 Sphere(); |
nuclear@0 | 30 Sphere(const Vector3 &pos, float rad); |
nuclear@0 | 31 |
nuclear@0 | 32 bool intersect(const Ray &ray, HitPoint *pt) const; |
nuclear@0 | 33 }; |
nuclear@0 | 34 |
nuclear@0 | 35 #endif // SPHERE_H_ |