gpmark

diff src/main.cpp @ 0:5019d031b485

initial commit
author John Tsiombikas <nuclear@member.fsf.org>
date Wed, 05 Jun 2013 22:33:37 +0300
parents
children
line diff
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/src/main.cpp	Wed Jun 05 22:33:37 2013 +0300
     1.3 @@ -0,0 +1,492 @@
     1.4 +#include <SDL/SDL.h>
     1.5 +#include <math.h>
     1.6 +
     1.7 +#include "main.h"
     1.8 +#include "bitfonts.h"
     1.9 +
    1.10 +#include "blitting.h"
    1.11 +#include "plasma.h"
    1.12 +#include "rotozoomer.h"
    1.13 +#include "radialblur.h"
    1.14 +#include "bunny3d.h"
    1.15 +#include "render3d.h"
    1.16 +
    1.17 +#if defined ProjectCaanoo || defined ProjectWiz
    1.18 +	#include <unistd.h>
    1.19 +#endif
    1.20 +
    1.21 +#ifdef ProjectWin
    1.22 +	#undef main
    1.23 +#endif
    1.24 +
    1.25 +SDL_Surface *screen = NULL;
    1.26 +SDL_Joystick *joy = NULL;
    1.27 +
    1.28 +int fps = 0, pframe = 0, nframe = 0, atime = 0;
    1.29 +int frametime = 0;
    1.30 +int quit = 0;
    1.31 +int desc_next = 0;
    1.32 +
    1.33 +int where_is = MENU;
    1.34 +
    1.35 +// -------------------------------------
    1.36 +
    1.37 +char sbuffer[256];
    1.38 +unsigned char fonts[59*64];
    1.39 +
    1.40 +void InitFonts()
    1.41 +{
    1.42 +	int i = 0;
    1.43 +	for (int n=0; n<59; n++)
    1.44 +	{
    1.45 +		for (int y=0; y<8; y++)
    1.46 +		{
    1.47 +			int c = bitfonts[i++];
    1.48 +			for (int x=0; x<8; x++)
    1.49 +			{
    1.50 +				fonts[(n << 6) + x + (y<<3)] = ((c >>  (7 - x)) & 1) * 255;
    1.51 +			}
    1.52 +		}
    1.53 +	}
    1.54 +}
    1.55 +
    1.56 +void DrawFontX2(int xp, int yp, int ch, unsigned short *vram)
    1.57 +{
    1.58 +	if (xp <0 || xp > 312) return;
    1.59 +	vram += xp + yp * ScreenWidth;
    1.60 +	for (int y=0; y<8; y++)
    1.61 +	{
    1.62 +		int yc = yp + y;
    1.63 +		if ((yc>=1) && (yc<ScreenHeight - 1))
    1.64 +		{
    1.65 +			int yi = y << 3;
    1.66 +			for (int x=0; x<8; x++)
    1.67 +			{
    1.68 +				unsigned char c = fonts[(ch << 6) + yi + x] * 0x01010101;
    1.69 +				*vram |= c;
    1.70 +				*(vram+1) |= c;
    1.71 +				*(vram+ScreenWidth) |= c;
    1.72 +				*(vram+ScreenWidth+1) |= c;
    1.73 +				vram+=2;
    1.74 +			}
    1.75 +			vram-=16;
    1.76 +		}
    1.77 +		vram+=2*ScreenWidth;
    1.78 +	}
    1.79 +}
    1.80 +
    1.81 +void DrawFont(int xp, int yp, int ch, unsigned short *vram)
    1.82 +{
    1.83 +	if (xp <0 || xp > 312) return;
    1.84 +	vram += xp + yp * ScreenWidth;
    1.85 +	for (int y=0; y<8; y++)
    1.86 +	{
    1.87 +		int yc = yp + y;
    1.88 +		if ((yc>=1) && (yc<ScreenHeight - 1))
    1.89 +		{
    1.90 +			int yi = y << 3;
    1.91 +			for (int x=0; x<8; x++)
    1.92 +			{
    1.93 +				*vram++ |= (fonts[(ch << 6) + yi + x] * 0x01010101);
    1.94 +			}
    1.95 +			vram-=8;
    1.96 +		}
    1.97 +		vram+=ScreenWidth;
    1.98 +	}
    1.99 +}
   1.100 +
   1.101 +void DrawText(int xtp, int ytp, int cn, bool zoom, char *text, unsigned short *vram)
   1.102 +{
   1.103 +	for (int n = 0; n<cn; n++)
   1.104 +	{
   1.105 +		char c = *text++;
   1.106 +		if (c>96 && c<123) c-=32;
   1.107 +
   1.108 +		if (!zoom)
   1.109 +		{
   1.110 +			if (c>31 && c<92) DrawFont(xtp, ytp, c - 32, vram);
   1.111 +				else if (c==0) n = cn;
   1.112 +			xtp+=8; if (xtp>ScreenWidth -8 -1) n = cn;
   1.113 +		}
   1.114 +		else
   1.115 +		{
   1.116 +			if (c>31 && c<92) DrawFontX2(xtp, ytp, c - 32, vram);
   1.117 +				else if (c==0) n = cn;
   1.118 +			xtp+=16; if (xtp>ScreenWidth -16 -1) n = cn;
   1.119 +		}
   1.120 +	}
   1.121 +}
   1.122 +
   1.123 +void ShowFPS(unsigned short *vram)
   1.124 +{
   1.125 +	if (SDL_GetTicks() - atime >= 1000)
   1.126 +	{
   1.127 +		atime = SDL_GetTicks();
   1.128 +		fps = nframe - pframe;
   1.129 +		pframe = nframe;
   1.130 +	}
   1.131 +	sprintf(sbuffer, "FPS = %d", fps);
   1.132 +	DrawText(8, 8, 16, false, sbuffer, vram);
   1.133 +}
   1.134 +
   1.135 +void ClearScreen(unsigned short *vram)
   1.136 +{
   1.137 +	memset(vram, 0, 2*ScreenSize);
   1.138 +}
   1.139 +
   1.140 +void speeddown(int ticks)
   1.141 +{
   1.142 +	do{}while(SDL_GetTicks() - frametime < ticks);
   1.143 +	frametime = SDL_GetTicks();
   1.144 +}
   1.145 +
   1.146 +// -------------------------------------
   1.147 +
   1.148 +void InitEffects()
   1.149 +{
   1.150 +	InitBlitting();
   1.151 +	InitPlasma();
   1.152 +	InitRotozoomer();
   1.153 +	InitRadialblur();
   1.154 +
   1.155 +	initRender3D();
   1.156 +	InitBunny3D();
   1.157 +}
   1.158 +
   1.159 +void Init()
   1.160 +{
   1.161 +	SDL_Init (SDL_INIT_VIDEO | SDL_INIT_JOYSTICK);
   1.162 +	SDL_ShowCursor(SDL_DISABLE);
   1.163 +	screen = SDL_SetVideoMode (ScreenWidth, ScreenHeight, 16, SDL_SWSURFACE);
   1.164 +
   1.165 +	if (SDL_NumJoysticks() > 0)
   1.166 +		joy = SDL_JoystickOpen(0);
   1.167 +
   1.168 +	InitFonts();
   1.169 +	InitEffects();
   1.170 +}
   1.171 +
   1.172 +void KeyCommands()
   1.173 +{
   1.174 +	SDL_Event event;
   1.175 +
   1.176 +#ifdef ProjectWin
   1.177 +	while (SDL_PollEvent (&event))
   1.178 +	{
   1.179 +		switch (event.type)
   1.180 +		{
   1.181 +			case SDL_KEYDOWN:
   1.182 +				if (event.key.keysym.sym==SDLK_ESCAPE)
   1.183 +				{
   1.184 +					if (where_is==RES)
   1.185 +						quit = 1;
   1.186 +					else if (where_is==BENCH)
   1.187 +						where_is = RES;
   1.188 +				}
   1.189 +				if (event.key.keysym.sym==SDLK_SPACE)
   1.190 +					if (where_is==DESC)
   1.191 +						desc_next = 1;
   1.192 +			break;
   1.193 +
   1.194 +			case SDL_QUIT:
   1.195 +				quit = 1;
   1.196 +			break;
   1.197 +
   1.198 +			default:
   1.199 +			break;
   1.200 +		}
   1.201 +	}
   1.202 +#else
   1.203 +	while (SDL_PollEvent (&event))
   1.204 +	{
   1.205 +		switch (event.type)
   1.206 +		{
   1.207 +				case SDL_JOYBUTTONDOWN:
   1.208 +			if ( event.jbutton.button == BUTTON_HOME )
   1.209 +			{
   1.210 +				if (where_is==RES)
   1.211 +					quit = 1;
   1.212 +				else if (where_is==BENCH)
   1.213 +					where_is = RES;
   1.214 +			}
   1.215 +
   1.216 +			if (event.jbutton.button==BUTTON_A)
   1.217 +				if (where_is==DESC)
   1.218 +					desc_next = 1;
   1.219 +			break;
   1.220 +			}
   1.221 +	}
   1.222 +#endif
   1.223 +}
   1.224 +
   1.225 +// -------------------------------------
   1.226 +
   1.227 +char* test_name[NUM_TESTS];
   1.228 +char* test_description[NUM_TESTS];
   1.229 +int total_frames[NUM_TESTS];
   1.230 +int start_frames[NUM_TESTS+1];
   1.231 +float test_fps[NUM_TESTS];
   1.232 +
   1.233 +int test_time_start;
   1.234 +
   1.235 +void InitBench()
   1.236 +{
   1.237 +	nframe = 0;
   1.238 +
   1.239 +	test_name[TEST_BLITTING] = "Blitting Test";
   1.240 +	test_description[TEST_BLITTING] = "A simple memset blitting test. Tests how fast it is to write stuff to the video ram.";
   1.241 +	total_frames[TEST_BLITTING] = 3000;
   1.242 +
   1.243 +	test_name[TEST_PLASMA] = "Plasma";
   1.244 +	test_description[TEST_PLASMA] = "A lightweight demo effect. Addition of integer sine values read from small LUTs.";
   1.245 +	total_frames[TEST_PLASMA] = 3000;
   1.246 +
   1.247 +	test_name[TEST_ROTOZOOMER] = "Rotozoomer";
   1.248 +	test_description[TEST_ROTOZOOMER] = "Rotozoomer test 1. Zooming in and out.";
   1.249 +	total_frames[TEST_ROTOZOOMER] = 2000;
   1.250 +
   1.251 +	test_name[TEST_ROTOZOOMER_NEAR] = "Rotozoomer Near";
   1.252 +	test_description[TEST_ROTOZOOMER_NEAR] = "Rotozoomer test 2. Close up, optimum speed, cache does not affect.";
   1.253 +	total_frames[TEST_ROTOZOOMER_NEAR] = 2500;
   1.254 +
   1.255 +	test_name[TEST_ROTOZOOMER_FAR] = "Rotozoomer Far";
   1.256 +	test_description[TEST_ROTOZOOMER_FAR] = "Rotozoomer test 3. Far in the distance. Slowest version because of cache misses. Good tests for cache performance.";
   1.257 +	total_frames[TEST_ROTOZOOMER_FAR] = 1500;
   1.258 +
   1.259 +	test_name[TEST_RADIALBLUR] = "Radial Blur";
   1.260 +	test_description[TEST_RADIALBLUR] = "A true RGB effect with lot's of reads and huge arrays. The way this effect was written is not cache friendly and that could be also a good test for cache or memory read performance.";
   1.261 +	total_frames[TEST_RADIALBLUR] = 500;
   1.262 +
   1.263 +	test_name[TEST_BUNNY3D] = "3D Bunny";
   1.264 +	test_description[TEST_BUNNY3D] = "This is a massive model (69451 polygons) and a total overkill for most handhelds. Also, this is software rendering.";
   1.265 +	total_frames[TEST_BUNNY3D] = 80;
   1.266 +
   1.267 +	int sum_frames = 0;
   1.268 +	int i = 0;
   1.269 +	for (i=0; i<NUM_TESTS; i++)
   1.270 +	{
   1.271 +		test_fps[i] = 0;
   1.272 +		start_frames[i] = sum_frames;
   1.273 +		sum_frames += total_frames[i];
   1.274 +	}
   1.275 +	start_frames[i] = sum_frames;
   1.276 +}
   1.277 +
   1.278 +void RasterScreen(int ntime, int sr, int sg, int sb, unsigned short *vram)
   1.279 +{
   1.280 +	float t = (float)ntime / 4.0f;
   1.281 +
   1.282 +	for (int y=0; y<ScreenHeight; y++)
   1.283 +	{
   1.284 +		int yp = (int)(sin((y+4*t)/15.0f)*cos((y-3*t)/63.0f)*15 + 16);
   1.285 +		for (int x=0; x<ScreenWidth; x++)
   1.286 +		{
   1.287 +			*vram++ = ((yp>>sr)<<11) | (((yp << 1)>>sg) << 5) | (yp>>sb);
   1.288 +		}
   1.289 +	}
   1.290 +}
   1.291 +
   1.292 +void SquaresScreen(int ntime, unsigned short *vram)
   1.293 +{
   1.294 +	int t = ntime >> 1;
   1.295 +
   1.296 +	for (int y=0; y<ScreenHeight; y++)
   1.297 +	{
   1.298 +		for (int x=0; x<ScreenWidth; x++)
   1.299 +		{
   1.300 +			int c = (((x - t) & 15)==0 || ((y - t) & 15)==0) * 15;
   1.301 +			*vram++ = ((c>>3)<<11) | (((c << 1)>>2) << 5) | (c>>1);
   1.302 +		}
   1.303 +	}
   1.304 +}
   1.305 +
   1.306 +void RenderTestDescription(int test_num, int ntime, unsigned short *vram)
   1.307 +{
   1.308 +	sprintf(sbuffer, test_name[test_num]);
   1.309 +	DrawText(8, 8, 16, true, sbuffer, vram);
   1.310 +
   1.311 +	sprintf(sbuffer, test_description[test_num]);
   1.312 +	DrawText(384 - 4 * ntime, 160, 256, false, sbuffer, vram);
   1.313 +}
   1.314 +
   1.315 +void DrawBar(int char_y, float percentage, unsigned short *vram)
   1.316 +{
   1.317 +	int xp = (int)((ScreenWidth - 4) * percentage);
   1.318 +
   1.319 +	unsigned short cbar = (7 << 11) | (31 << 5) | 15;
   1.320 +
   1.321 +	for (int y=0; y<9; y++)
   1.322 +	{
   1.323 +		int yi = char_y * 11 + y + 2;
   1.324 +		for (int x=0; x<=xp; x++)
   1.325 +		{
   1.326 +			int xi = 2 + x;
   1.327 +			int i = yi * ScreenWidth + xi;
   1.328 +			*(vram + i) |= cbar;
   1.329 +		}
   1.330 +	}
   1.331 +}
   1.332 +
   1.333 +void RenderTestResults(int ntime, float res_max, unsigned short *vram)
   1.334 +{
   1.335 +	int tmaxframe = 64;
   1.336 +	float tscale = (float)ntime / float(tmaxframe);
   1.337 +	if (tscale > 1.0f) tscale = 1.0f;
   1.338 +
   1.339 +	for (int i=0; i<NUM_TESTS; i++)
   1.340 +	{
   1.341 +		sprintf(sbuffer, "%s", test_name[i]);
   1.342 +		DrawText(8, i * 11 + 3, 32, false, sbuffer, vram);
   1.343 +
   1.344 +		sprintf(sbuffer, "%.1f", test_fps[i]);
   1.345 +		DrawText(256, i * 11 + 3, 32, false, sbuffer, vram);
   1.346 +
   1.347 +		DrawBar(i, (test_fps[i] / res_max) * tscale, vram);
   1.348 +	}
   1.349 +}
   1.350 +
   1.351 +void show_test_description(int test_num, unsigned short *vram)
   1.352 +{
   1.353 +	where_is = DESC;
   1.354 +
   1.355 +	int tframe = 0;
   1.356 +	desc_next = 0;
   1.357 +
   1.358 +	srand(SDL_GetTicks());
   1.359 +
   1.360 +	int sr = (rand() % 2) + 1;
   1.361 +	int sg = (rand() % 2) + 1;
   1.362 +	int sb = (rand() % 2) + 1;
   1.363 +
   1.364 +	int l = 2 * strlen(test_description[test_num]) + 2 * 56;
   1.365 +
   1.366 +	while (!desc_next && tframe < l)
   1.367 +	{
   1.368 +		RasterScreen(tframe, sr, sg, sb, vram);
   1.369 +		RenderTestDescription(test_num, tframe, vram);
   1.370 +		SDL_Flip(screen);
   1.371 +		speeddown(20);
   1.372 +		KeyCommands();
   1.373 +		tframe++;
   1.374 +	}
   1.375 +}
   1.376 +
   1.377 +float find_max_result()
   1.378 +{
   1.379 +	float max = 0.0f;
   1.380 +	for (int i=0; i<NUM_TESTS; i++)
   1.381 +	{
   1.382 +		if (test_fps[i] > max) max = test_fps[i];
   1.383 +	}
   1.384 +
   1.385 +	return max;
   1.386 +}
   1.387 +
   1.388 +void show_test_results(unsigned short *vram)
   1.389 +{
   1.390 +	where_is = RES;
   1.391 +
   1.392 +	int tframe = 0;
   1.393 +
   1.394 +	float fmax = find_max_result();
   1.395 +
   1.396 +	while (!quit)
   1.397 +	{
   1.398 +		SquaresScreen(tframe, vram);
   1.399 +		RenderTestResults(tframe, fmax, vram);
   1.400 +		SDL_Flip(screen);
   1.401 +		speeddown(20);
   1.402 +		KeyCommands();
   1.403 +		tframe++;
   1.404 +	}
   1.405 +}
   1.406 +
   1.407 +
   1.408 +void RunBenchScript(int ntime, unsigned short *vram)
   1.409 +{
   1.410 +	for (int i=0; i<=NUM_TESTS; i++)
   1.411 +	{
   1.412 +		if (nframe == start_frames[i])
   1.413 +		{
   1.414 +			if (i<NUM_TESTS)
   1.415 +				show_test_description(i, vram);
   1.416 +
   1.417 +			test_time_start = SDL_GetTicks();
   1.418 +		}
   1.419 +
   1.420 +		if (nframe == start_frames[i]-1)
   1.421 +			test_fps[i-1] = (float)total_frames[i-1] / ((float)(SDL_GetTicks() - test_time_start) / 1000.0f);
   1.422 +	}
   1.423 +
   1.424 +	if (where_is==RES)
   1.425 +		show_test_results(vram);
   1.426 +
   1.427 +	if (nframe >= start_frames[TEST_BLITTING] && nframe < start_frames[TEST_PLASMA])
   1.428 +	{
   1.429 +		RunBlitting(ntime, vram);
   1.430 +	}
   1.431 +	else if (nframe >= start_frames[TEST_PLASMA] && nframe < start_frames[TEST_ROTOZOOMER])
   1.432 +	{
   1.433 +		RunPlasma(ntime, vram);
   1.434 +	}
   1.435 +	else if (nframe >= start_frames[TEST_ROTOZOOMER] && nframe < start_frames[TEST_ROTOZOOMER_NEAR])
   1.436 +	{
   1.437 +		RunRotozoomerNormal(ntime, vram);
   1.438 +	}
   1.439 +	else if (nframe >= start_frames[TEST_ROTOZOOMER_NEAR] && nframe < start_frames[TEST_ROTOZOOMER_FAR])
   1.440 +	{
   1.441 +		RunRotozoomerNear(ntime, vram);
   1.442 +	}
   1.443 +	else if (nframe >= start_frames[TEST_ROTOZOOMER_FAR] && nframe < start_frames[TEST_RADIALBLUR])
   1.444 +	{
   1.445 +		RunRotozoomerFar(ntime, vram);
   1.446 +	}
   1.447 +	else if (nframe >= start_frames[TEST_RADIALBLUR] && nframe < start_frames[TEST_BUNNY3D])
   1.448 +	{
   1.449 +		RunRadialblur(ntime, vram);
   1.450 +	}
   1.451 +	else if (nframe >= start_frames[TEST_BUNNY3D] && nframe < start_frames[NUM_TESTS])
   1.452 +	{
   1.453 +		RunBunny3D(ntime, vram);
   1.454 +	}
   1.455 +	else
   1.456 +	{
   1.457 +		show_test_results(vram);
   1.458 +	}
   1.459 +}
   1.460 +
   1.461 +void RunBench()
   1.462 +{
   1.463 +	while (!quit)
   1.464 +	{
   1.465 +		where_is = BENCH;
   1.466 +		KeyCommands();
   1.467 +
   1.468 +		unsigned short *vram = (unsigned short*)screen->pixels;
   1.469 +		RunBenchScript(nframe, vram);
   1.470 +
   1.471 +		ShowFPS(vram);
   1.472 +
   1.473 +		SDL_Flip(screen);
   1.474 +		nframe++;
   1.475 +	}
   1.476 +}
   1.477 +
   1.478 +void BackToSystem()
   1.479 +{
   1.480 +	#if defined ProjectCaanoo || defined ProjectWiz
   1.481 +		SDL_Quit();
   1.482 +		chdir("/usr/gp2x");
   1.483 +		execl("/usr/gp2x/gp2xmenu", "/usr/gp2x/gp2xmenu", NULL);
   1.484 +	#endif
   1.485 +}
   1.486 +
   1.487 +int main (int argc, char *argv[])
   1.488 +{
   1.489 +	Init();
   1.490 +
   1.491 +	InitBench();
   1.492 +	RunBench();
   1.493 +
   1.494 +	BackToSystem();
   1.495 +}