goat3dgfx

view examples/cubemap/sdr/sky.v.glsl @ 11:d061fe1a31ec

compile vr source files or not
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 24 Nov 2013 14:00:14 +0200
parents 3d96734fd477
children
line source
1 varying vec3 norm;
3 void main()
4 {
5 gl_Position = ftransform();
6 norm = gl_Vertex.xyz;
7 }