goat3dgfx

view src/texgen.h @ 10:b4c9a24c946e

wrote an awesome configure script added "main" 3d engine source file with global init/cleanup
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 24 Nov 2013 13:30:44 +0200
parents
children 7d6b667821cf
line source
1 #ifndef TEXGEN_H_
2 #define TEXGEN_H_
4 #include "image.h"
5 #include "vmath/vmath.h"
7 Image *texgen_solid(int xsz, int ysz, const Vector4 &color);
8 Image *texgen_chess(int xsz, int ysz, int usub, int vsub, const Vector4 &col1, const Vector4 &col2);
9 Image *texgen_fbm(int xsz, int ysz, float usize, float vsize, int octaves, const Vector4 &col1, const Vector4 &col2);
10 Image *texgen_fbm_abs(int xsz, int ysz, float usize, float vsize, int octaves, const Vector4 &col1, const Vector4 &col2);
12 Image *texgen(int xsz, int ysz, float usize, float vsize, Vector4 (*eval)(float, float, void*), void *cls);
14 #endif // TEXGEN_H_