goat3dgfx
view goat3dgfx.vcproj @ 15:7d6b667821cf
wrapped everything in the goatgfx namespace
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Sat, 30 Nov 2013 20:52:21 +0200 |
parents | 7bd5ebec3b6f |
children | f2da87b02fcd |
line source
1 <?xml version="1.0" encoding="Windows-1252"?>
2 <VisualStudioProject
3 ProjectType="Visual C++"
4 Version="9.00"
5 Name="goat3dgfx"
6 ProjectGUID="{251F8AFF-5A37-4F10-A519-C55C40E127AF}"
7 RootNamespace="goat3dgfx"
8 Keyword="Win32Proj"
9 TargetFrameworkVersion="196613"
10 >
11 <Platforms>
12 <Platform
13 Name="Win32"
14 />
15 </Platforms>
16 <ToolFiles>
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21 OutputDirectory="$(SolutionDir)$(ConfigurationName)"
22 IntermediateDirectory="$(ConfigurationName)"
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37 />
38 <Tool
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40 />
41 <Tool
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43 Optimization="0"
44 PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;GOAT3DGFX_EXPORTS"
45 MinimalRebuild="true"
46 BasicRuntimeChecks="3"
47 RuntimeLibrary="3"
48 UsePrecompiledHeader="0"
49 WarningLevel="3"
50 DebugInformationFormat="4"
51 DisableSpecificWarnings="4244;4996;4305"
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64 OutputFile="$(OutDir)\$(ProjectName)-dbg.lib"
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71 />
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77 />
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80 CommandLine="mkdir usr\include\goat3dgfx
mkdir usr\lib
copy /Y src\*.h usr\include\goat3dgfx\
copy /Y src\*.inl usr\include\goat3dgfx\
copy /Y $(TargetPath) usr\lib\"
81 />
82 </Configuration>
83 <Configuration
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85 OutputDirectory="$(SolutionDir)$(ConfigurationName)"
86 IntermediateDirectory="$(ConfigurationName)"
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91 >
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106 />
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113 EnableFunctionLevelLinking="true"
114 UsePrecompiledHeader="0"
115 WarningLevel="3"
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117 DisableSpecificWarnings="4244;4996;4305"
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145 />
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