goat3dgfx
diff src/shader.h @ 24:dc5918c62a64
broken: converting to resman
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Sat, 01 Mar 2014 22:04:29 +0200 |
parents | 6f82b9b6d6c3 |
children |
line diff
1.1 --- a/src/shader.h Tue Feb 25 23:47:48 2014 +0200 1.2 +++ b/src/shader.h Sat Mar 01 22:04:29 2014 +0200 1.3 @@ -2,6 +2,7 @@ 1.4 #define SHADER_H_ 1.5 1.6 #include <vector> 1.7 +#include <string> 1.8 #include "vmath/vmath.h" 1.9 #include "opengl.h" 1.10 #include "dataset.h" 1.11 @@ -19,7 +20,7 @@ 1.12 private: 1.13 unsigned int sdr; 1.14 unsigned int type; 1.15 - char *name; 1.16 + std::string name, src; 1.17 1.18 public: 1.19 Shader(); 1.20 @@ -34,6 +35,13 @@ 1.21 void destroy(); 1.22 1.23 bool load(const char *fname, unsigned int type); 1.24 + 1.25 + 1.26 + // these functions are only meant to be used by the ShaderSet 1.27 + static Shader *create_shader(); 1.28 + static bool load_shader(Shader *sdr, const char *fname); 1.29 + static bool done_shader(Shader *sdr, unsigned int type); 1.30 + static void destroy_shader(Shader *sdr); 1.31 }; 1.32 1.33 #define VSDR(s) s, GL_VERTEX_SHADER