goat3dgfx

annotate src/xform_node.h @ 16:f61cc1df533c

added viewscn example (under dev)
author John Tsiombikas <nuclear@member.fsf.org>
date Sat, 30 Nov 2013 20:53:26 +0200
parents 1873dfd13f2d
children 7c593721547f
rev   line source
nuclear@0 1 /*
nuclear@0 2 TODO: add multiple animations per node in libanim (i.e. multiple sets of tracks)
nuclear@0 3 */
nuclear@0 4 #ifndef XFORM_NODE_H_
nuclear@0 5 #define XFORM_NODE_H_
nuclear@0 6
nuclear@0 7 #include <vector>
nuclear@0 8 #include "vmath/vector.h"
nuclear@0 9 #include "vmath/quat.h"
nuclear@0 10 #include "vmath/matrix.h"
nuclear@0 11
nuclear@0 12
nuclear@0 13 struct anm_node;
nuclear@0 14 struct anm_track;
nuclear@0 15
nuclear@15 16 namespace goatgfx {
nuclear@15 17
nuclear@15 18 enum Interp { INTERP_STEP, INTERP_LINEAR, INTERP_CUBIC };
nuclear@15 19 enum Extrap { EXTRAP_EXTEND, EXTRAP_CLAMP, EXTRAP_REPEAT };
nuclear@15 20
nuclear@0 21 // XXX all time arguments are milliseconds
nuclear@0 22
nuclear@0 23 class XFormNode {
nuclear@0 24 private:
nuclear@0 25 struct anm_node *anm;
nuclear@0 26 std::vector<XFormNode*> children;
nuclear@0 27
nuclear@0 28 Interp interp;
nuclear@0 29 Extrap extrap;
nuclear@0 30
nuclear@0 31 Matrix4x4 local_matrix;
nuclear@0 32 Matrix4x4 bone_matrix;
nuclear@0 33
nuclear@0 34 XFormNode(const XFormNode &node) {}
nuclear@0 35 XFormNode &operator =(const XFormNode &node) { return *this; }
nuclear@0 36
nuclear@0 37 public:
nuclear@0 38 XFormNode();
nuclear@0 39 virtual ~XFormNode();
nuclear@0 40
nuclear@0 41 void set_name(const char *name);
nuclear@0 42 const char *get_name() const;
nuclear@0 43
nuclear@0 44 void set_interpolator(Interp in);
nuclear@0 45 Interp get_interpolator() const;
nuclear@0 46 void set_extrapolator(Extrap ex);
nuclear@0 47 Extrap get_extrapolator() const;
nuclear@0 48
nuclear@0 49 // children management
nuclear@0 50 void add_child(XFormNode *child);
nuclear@0 51 void remove_child(XFormNode *child);
nuclear@0 52
nuclear@0 53 int get_children_count() const;
nuclear@0 54 XFormNode *get_child(int idx);
nuclear@0 55 const XFormNode *get_child(int idx) const;
nuclear@0 56
nuclear@0 57
nuclear@0 58 void set_position(const Vector3 &pos, long tmsec = 0);
nuclear@0 59 Vector3 get_node_position(long tmsec = 0) const;
nuclear@0 60
nuclear@0 61 void set_rotation(const Quaternion &quat, long tmsec = 0);
nuclear@0 62 Quaternion get_node_rotation(long tmsec = 0) const;
nuclear@0 63
nuclear@0 64 void set_scaling(const Vector3 &pos, long tmsec = 0);
nuclear@0 65 Vector3 get_node_scaling(long tmsec = 0) const;
nuclear@0 66
nuclear@0 67 // these take hierarchy into account
nuclear@0 68 Vector3 get_position(long tmsec = 0) const;
nuclear@0 69 Quaternion get_rotation(long tmsec = 0) const;
nuclear@0 70 Vector3 get_scaling(long tmsec = 0) const;
nuclear@0 71
nuclear@0 72 void set_pivot(const Vector3 &pivot);
nuclear@0 73 Vector3 get_pivot() const;
nuclear@0 74
nuclear@0 75 // the local matrix is concatenated with the regular node/anim matrix
nuclear@0 76 void set_local_matrix(const Matrix4x4 &mat);
nuclear@0 77 const Matrix4x4 &get_local_matrix() const;
nuclear@0 78
nuclear@0 79 // for bone nodes, the transformation of the bone in bind position
nuclear@0 80 void set_bone_matrix(const Matrix4x4 &bmat);
nuclear@0 81 const Matrix4x4 &get_bone_matrix() const;
nuclear@0 82
nuclear@0 83 // node transformation alone
nuclear@0 84 void get_node_xform(long tmsec, Matrix4x4 *mat, Matrix4x4 *inv_mat = 0) const;
nuclear@0 85
nuclear@0 86 // node transformation taking hierarchy into account
nuclear@0 87 void get_xform(long tmsec, Matrix4x4 *mat, Matrix4x4 *inv_mat = 0) const;
nuclear@0 88 };
nuclear@0 89
nuclear@0 90
nuclear@0 91 class Track {
nuclear@0 92 private:
nuclear@0 93 struct anm_track *trk;
nuclear@0 94 Interp interp;
nuclear@0 95 Extrap extrap;
nuclear@0 96
nuclear@0 97 public:
nuclear@0 98 Track();
nuclear@0 99 ~Track();
nuclear@0 100
nuclear@0 101 Track(const Track &trk);
nuclear@0 102 Track &operator =(const Track &trk);
nuclear@0 103
nuclear@0 104 void set_interpolator(Interp in);
nuclear@0 105 Interp get_interpolator() const;
nuclear@0 106 void set_extrapolator(Extrap ex);
nuclear@0 107 Extrap get_extrapolator() const;
nuclear@0 108
nuclear@0 109 void set_default(double def);
nuclear@0 110
nuclear@0 111 void set_value(float val, long tmsec = 0);
nuclear@0 112 float get_value(long tmsec = 0) const;
nuclear@0 113
nuclear@0 114 // the same as get_value
nuclear@0 115 float operator ()(long tmsec = 0) const;
nuclear@0 116 };
nuclear@0 117
nuclear@0 118 class Track3 {
nuclear@0 119 private:
nuclear@0 120 Track track[3];
nuclear@0 121
nuclear@0 122 public:
nuclear@0 123 void set_interpolator(Interp in);
nuclear@0 124 Interp get_interpolator() const;
nuclear@0 125 void set_extrapolator(Extrap ex);
nuclear@0 126 Extrap get_extrapolator() const;
nuclear@0 127
nuclear@0 128 void set_default(const Vector3 &def);
nuclear@0 129
nuclear@0 130 void set_value(const Vector3 &val, long tmsec = 0);
nuclear@0 131 Vector3 get_value(long tmsec = 0) const;
nuclear@0 132
nuclear@0 133 // the same as get_value
nuclear@0 134 Vector3 operator ()(long tmsec = 0) const;
nuclear@0 135 };
nuclear@0 136
nuclear@15 137 } // namespace goatgfx
nuclear@15 138
nuclear@0 139 #endif /* XFORM_NODE_H_ */