goat3dgfx
annotate src/gfxutil.h @ 20:d9c8cd19c606
fixed the face index loading bug
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Sun, 08 Dec 2013 03:00:49 +0200 |
parents | 1873dfd13f2d |
children | dc5918c62a64 |
rev | line source |
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nuclear@0 | 1 #ifndef GFXUTIL_H_ |
nuclear@0 | 2 #define GFXUTIL_H_ |
nuclear@0 | 3 |
nuclear@0 | 4 #include <vmath/vmath.h> |
nuclear@0 | 5 |
nuclear@15 | 6 namespace goatgfx { |
nuclear@15 | 7 |
nuclear@0 | 8 class Texture2D; |
nuclear@0 | 9 class ShaderProg; |
nuclear@0 | 10 |
nuclear@0 | 11 void draw_rect(const Vector3 &v1, const Vector3 &v2, Texture2D *tex = 0, ShaderProg *sdr = 0); |
nuclear@0 | 12 |
nuclear@15 | 13 } // namespace goatgfx |
nuclear@15 | 14 |
nuclear@0 | 15 #endif // GFXUTIL_H_ |