goat3dgfx
annotate src/vr/vr_impl.h @ 11:d061fe1a31ec
compile vr source files or not
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Sun, 24 Nov 2013 14:00:14 +0200 |
parents | |
children | 7d6b667821cf |
rev | line source |
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nuclear@11 | 1 #ifndef VR_IMPL_H_ |
nuclear@11 | 2 #define VR_IMPL_H_ |
nuclear@11 | 3 |
nuclear@11 | 4 #include <OVR.h> |
nuclear@11 | 5 |
nuclear@11 | 6 using namespace OVR; |
nuclear@11 | 7 |
nuclear@11 | 8 struct VRContext { |
nuclear@11 | 9 DeviceManager *ovr_devman; |
nuclear@11 | 10 HMDDevice *ovr_hmd_dev; |
nuclear@11 | 11 SensorDevice *ovr_sensor_dev; |
nuclear@11 | 12 SensorFusion ovr_sfusion; |
nuclear@11 | 13 |
nuclear@11 | 14 struct { |
nuclear@11 | 15 char *display; |
nuclear@11 | 16 int display_xoffs, display_yoffs; |
nuclear@11 | 17 |
nuclear@11 | 18 // the full width and height of the display (both eyes) |
nuclear@11 | 19 int width, height; |
nuclear@11 | 20 float fov; |
nuclear@11 | 21 // the full aspect ratio of the display (both eyes) |
nuclear@11 | 22 float aspect; |
nuclear@11 | 23 float ipd; |
nuclear@11 | 24 float distort[4]; |
nuclear@11 | 25 // the right lens center offset (negate for left) |
nuclear@11 | 26 float lens_center_offset; |
nuclear@11 | 27 float proj_center_offset; |
nuclear@11 | 28 float scale; // scaling to be applied to the two views to fill the screen |
nuclear@11 | 29 } info; |
nuclear@11 | 30 }; |
nuclear@11 | 31 |
nuclear@11 | 32 extern VRContext vr_ctx; |
nuclear@11 | 33 |
nuclear@11 | 34 bool vr_gl_init(); |
nuclear@11 | 35 |
nuclear@11 | 36 #endif // VR_IMPL_H_ |