goat3dgfx

annotate README @ 26:940e5b1e2f92

once again, re-commit due to not saved changes to project files
author John Tsiombikas <nuclear@member.fsf.org>
date Thu, 27 Feb 2014 02:05:42 +0200
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nuclear@8 1 Goat3DGfx: mutant stargoat 3D graphics system
nuclear@8 2
nuclear@8 3 Copyright (C) 2013 John Tsiombikas <nuclear@member.fsf.org>
nuclear@8 4 License: GNU General Public License v3 (or later). See COPYING for details.
nuclear@8 5
nuclear@8 6 Dependencies:
nuclear@8 7 * libvmath: http://code.google.com/p/libvmath/
nuclear@8 8 * libimago: http://code.google.com/p/libimago/
nuclear@8 9 * libanim: http://code.google.com/p/libanim/
nuclear@8 10 * libpsys: http://code.google.com/p/libpsys/
nuclear@8 11 * Goat3D: http://code.google.com/p/goat3d/
nuclear@8 12 * GoatVFS: http://code.google.com/p/goatvfs/
nuclear@8 13
nuclear@8 14 Install all of the above first, then:
nuclear@8 15
nuclear@8 16 * On UNIX systems: make, then sudo make install (modify the PREFIX variable at
nuclear@8 17 the top of the Makefile if you so wish, installs to /usr/local by default).
nuclear@8 18 * On Windows: build with the included visual studio project file, then run
nuclear@8 19 install.bat as administrator (installs in C:\usr by default).