goat3dgfx

annotate goat3dgfx.sln @ 2:7bd5ebec3b6f

fixed visual studio project files, removed the dll crap
author John Tsiombikas <nuclear@member.fsf.org>
date Sat, 16 Nov 2013 13:26:53 +0200
parents 51685f8fe859
children 18879c956eb1
rev   line source
nuclear@1 1 
nuclear@1 2 Microsoft Visual Studio Solution File, Format Version 10.00
nuclear@1 3 # Visual Studio 2008
nuclear@1 4 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "goat3dgfx", "goat3dgfx.vcproj", "{251F8AFF-5A37-4F10-A519-C55C40E127AF}"
nuclear@1 5 EndProject
nuclear@1 6 Global
nuclear@1 7 GlobalSection(SolutionConfigurationPlatforms) = preSolution
nuclear@1 8 Debug|Win32 = Debug|Win32
nuclear@1 9 Release|Win32 = Release|Win32
nuclear@1 10 EndGlobalSection
nuclear@1 11 GlobalSection(ProjectConfigurationPlatforms) = postSolution
nuclear@1 12 {251F8AFF-5A37-4F10-A519-C55C40E127AF}.Debug|Win32.ActiveCfg = Debug|Win32
nuclear@1 13 {251F8AFF-5A37-4F10-A519-C55C40E127AF}.Debug|Win32.Build.0 = Debug|Win32
nuclear@1 14 {251F8AFF-5A37-4F10-A519-C55C40E127AF}.Release|Win32.ActiveCfg = Release|Win32
nuclear@1 15 {251F8AFF-5A37-4F10-A519-C55C40E127AF}.Release|Win32.Build.0 = Release|Win32
nuclear@1 16 EndGlobalSection
nuclear@1 17 GlobalSection(SolutionProperties) = preSolution
nuclear@1 18 HideSolutionNode = FALSE
nuclear@1 19 EndGlobalSection
nuclear@1 20 EndGlobal