annotate README @ 18:6f82b9b6d6c3
added the ability to render in fixed function with the mesh class
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John Tsiombikas <nuclear@member.fsf.org> |
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Sun, 08 Dec 2013 01:35:30 +0200 |
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1 Goat3DGfx: mutant stargoat 3D graphics system
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2
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3 Copyright (C) 2013 John Tsiombikas <nuclear@member.fsf.org>
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4 License: GNU General Public License v3 (or later). See COPYING for details.
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5
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6 Dependencies:
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7 * libvmath: http://code.google.com/p/libvmath/
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8 * libimago: http://code.google.com/p/libimago/
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9 * libanim: http://code.google.com/p/libanim/
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10 * libpsys: http://code.google.com/p/libpsys/
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11 * Goat3D: http://code.google.com/p/goat3d/
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12 * GoatVFS: http://code.google.com/p/goatvfs/
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13
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14 Install all of the above first, then:
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15
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16 * On UNIX systems: make, then sudo make install (modify the PREFIX variable at
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17 the top of the Makefile if you so wish, installs to /usr/local by default).
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18 * On Windows: build with the included visual studio project file, then run
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19 install.bat as administrator (installs in C:\usr by default).
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