goat3dgfx
annotate README @ 13:25bf39105c82
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author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Wed, 27 Nov 2013 08:08:59 +0200 |
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nuclear@8 | 1 Goat3DGfx: mutant stargoat 3D graphics system |
nuclear@8 | 2 |
nuclear@8 | 3 Copyright (C) 2013 John Tsiombikas <nuclear@member.fsf.org> |
nuclear@8 | 4 License: GNU General Public License v3 (or later). See COPYING for details. |
nuclear@8 | 5 |
nuclear@8 | 6 Dependencies: |
nuclear@8 | 7 * libvmath: http://code.google.com/p/libvmath/ |
nuclear@8 | 8 * libimago: http://code.google.com/p/libimago/ |
nuclear@8 | 9 * libanim: http://code.google.com/p/libanim/ |
nuclear@8 | 10 * libpsys: http://code.google.com/p/libpsys/ |
nuclear@8 | 11 * Goat3D: http://code.google.com/p/goat3d/ |
nuclear@8 | 12 * GoatVFS: http://code.google.com/p/goatvfs/ |
nuclear@8 | 13 |
nuclear@8 | 14 Install all of the above first, then: |
nuclear@8 | 15 |
nuclear@8 | 16 * On UNIX systems: make, then sudo make install (modify the PREFIX variable at |
nuclear@8 | 17 the top of the Makefile if you so wish, installs to /usr/local by default). |
nuclear@8 | 18 * On Windows: build with the included visual studio project file, then run |
nuclear@8 | 19 install.bat as administrator (installs in C:\usr by default). |