goat3dgfx

annotate src/curve.h @ 33:253542d715f4

default texture
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 02 Mar 2014 06:32:37 +0200
parents 1873dfd13f2d
children
rev   line source
nuclear@0 1 #ifndef CURVE_H_
nuclear@0 2 #define CURVE_H_
nuclear@0 3
nuclear@0 4 #include <string>
nuclear@0 5 #include <vector>
nuclear@0 6 #include "vmath/vmath.h"
nuclear@0 7 #include "mesh.h"
nuclear@0 8
nuclear@15 9 namespace goatgfx {
nuclear@15 10
nuclear@0 11 class Curve {
nuclear@0 12 private:
nuclear@0 13 std::string name;
nuclear@0 14
nuclear@0 15 std::vector<Vector3> cv;
nuclear@0 16 float thickness;
nuclear@0 17
nuclear@0 18 int segm_subdiv, ring_subdiv;
nuclear@0 19
nuclear@0 20 /// normalized arc-lengths of each control vertex from the beginning
nuclear@0 21 mutable std::vector<float> length;
nuclear@0 22 mutable bool lengths_valid;
nuclear@0 23
nuclear@0 24 mutable Vector3 bbmin, bbmax;
nuclear@0 25 mutable bool bbox_valid;
nuclear@0 26
nuclear@0 27 mutable Mesh mesh;
nuclear@0 28 mutable bool mesh_valid;
nuclear@0 29
nuclear@0 30 float reparametrize(float t) const;
nuclear@0 31
nuclear@0 32 void calc_cvlengths() const;
nuclear@0 33 void update_mesh() const;
nuclear@0 34
nuclear@0 35 public:
nuclear@0 36 Curve();
nuclear@0 37 Curve(const Vector3 *points, int num_points);
nuclear@0 38 Curve(const Vector2 *points, int num_points);
nuclear@0 39
nuclear@0 40 void set_name(const char *name);
nuclear@0 41 const char *get_name() const;
nuclear@0 42
nuclear@0 43 bool empty() const;
nuclear@0 44
nuclear@0 45 void set_thickness(float thickness);
nuclear@0 46 void set_subdiv(int seg, int ring);
nuclear@0 47
nuclear@0 48 void clear();
nuclear@0 49 void add_point(const Vector3 &pt);
nuclear@0 50 Vector3 &get_point(int idx);
nuclear@0 51 const Vector3 &get_point(int idx) const;
nuclear@0 52 int get_count() const;
nuclear@0 53
nuclear@0 54 Vector3 &operator[] (int idx);
nuclear@0 55 const Vector3 &operator[] (int idx) const;
nuclear@0 56
nuclear@0 57 void get_bbox(Vector3 *bbmin, Vector3 *bbmax) const;
nuclear@0 58 void normalize();
nuclear@0 59
nuclear@0 60 Vector3 get_pos(float t) const;
nuclear@0 61 Vector3 operator() (float t) const;
nuclear@0 62
nuclear@0 63 void draw() const;
nuclear@0 64 };
nuclear@0 65
nuclear@15 66 } // namespace goatgfx
nuclear@15 67
nuclear@0 68 #endif // CURVE_H_