goat3d

log

age author description
2014-05-16 John Tsiombikas fixed the windows build
2014-05-15 John Tsiombikas selections
2014-05-14 John Tsiombikas fixed goat3d_get_node_<position|rotation|scaling> to return only the node's transformations
2014-05-14 John Tsiombikas forgot to add the new source files
2014-05-14 John Tsiombikas more powerful treeview
2014-05-12 John Tsiombikas minor gui fix
2014-05-12 John Tsiombikas almost working
2014-05-11 John Tsiombikas foo
2014-05-08 John Tsiombikas forgot to add opengl.h/c
2014-05-08 John Tsiombikas lalala
2014-05-08 John Tsiombikas foo
2014-05-08 John Tsiombikas progress
2014-05-08 John Tsiombikas fixed newline
2014-05-08 John Tsiombikas bounding boxes calculation (untested) and automatic camera placement in goatview
2014-05-07 John Tsiombikas in progress
2014-05-06 John Tsiombikas loading scene files (no vis yet)
2014-05-06 John Tsiombikas - build qt goatview on linux
2014-05-06 John Tsiombikas - fixed exporter animation bounds calculation
2014-04-21 John Tsiombikas merged
2014-04-20 John Tsiombikas fixed missing assignment to the scene goat pointer in goat3d_create
2014-04-21 John Tsiombikas fixed animation export
2014-04-20 John Tsiombikas progress on the exporter
2014-04-19 John Tsiombikas merged
2014-04-19 John Tsiombikas igame animation api is weird...
2014-04-17 John Tsiombikas fixed readme
2014-04-17 John Tsiombikas merged
2014-04-01 John Tsiombikas resource files where mangled by the previous commit
2014-03-31 John Tsiombikas remove redundtant stuff from maxgoat.rc
2014-03-31 John Tsiombikas max gui
2014-03-30 John Tsiombikas moving the exporter along slowly
2014-03-25 John Tsiombikas fixed the makefile to use vmath and anim as external dependencies
2014-03-25 John Tsiombikas - made everything compile properly on windows again
2014-01-23 John Tsiombikas mesh and animation saving looks done...
2014-01-23 John Tsiombikas fixed a crashing bug in anm_destroy_node introduced when I added the multiple animations per node
2014-01-19 John Tsiombikas not done yet
2014-04-17 John Tsiombikas added copyright headers and license files + readme
2014-01-17 John Tsiombikas fixed a merge mistake
2014-01-17 John Tsiombikas merged
2014-01-17 John Tsiombikas foo
2014-01-16 John Tsiombikas ass2goat compiles...
2014-01-16 John Tsiombikas merged changes from libanim
2013-12-29 John Tsiombikas implemented animation track XML saving
2013-12-28 John Tsiombikas - placed all the implementation stuff in the g3dimpl namespace
2013-12-08 John Tsiombikas added install/uninstall targets in goatview
2013-12-08 John Tsiombikas fixed memory leak in readxml and reversed error return
2013-12-08 John Tsiombikas fixed the goatview makefile
2013-12-05 John Tsiombikas ops, screwed up the GOAT3DAPI define
2013-11-30 John Tsiombikas added vs2008 solution
2013-11-30 John Tsiombikas revamped the visual studio project files
2013-10-13 John Tsiombikas - added mesh attribute and face append functions
2013-10-09 John Tsiombikas slugishly progressing with the blender exporter
2013-10-07 John Tsiombikas split the exporter into two files to make it more readable (and maybe make an importer too at some point?)
2013-10-06 John Tsiombikas trying to figure out how to properly call C functions from the python plugin
2013-10-06 John Tsiombikas writing the blender plugin
2013-10-05 John Tsiombikas renamed goatblender to blendgoat
2013-10-05 John Tsiombikas merged
2013-10-05 John Tsiombikas started writing blender exporter
2013-09-30 John Tsiombikas foo
2013-09-30 John Tsiombikas texture filename cleanup when setting a texture to a material
2013-09-29 John Tsiombikas yeeay, the max plugin works :)