age |
author |
description |
2014-05-16 |
John Tsiombikas |
fixed the windows build |
2014-05-15 |
John Tsiombikas |
selections |
2014-05-14 |
John Tsiombikas |
fixed goat3d_get_node_<position|rotation|scaling> to return only the node's transformations |
2014-05-14 |
John Tsiombikas |
forgot to add the new source files |
2014-05-14 |
John Tsiombikas |
more powerful treeview |
2014-05-12 |
John Tsiombikas |
minor gui fix |
2014-05-12 |
John Tsiombikas |
almost working |
2014-05-11 |
John Tsiombikas |
foo |
2014-05-08 |
John Tsiombikas |
forgot to add opengl.h/c |
2014-05-08 |
John Tsiombikas |
lalala |
2014-05-08 |
John Tsiombikas |
foo |
2014-05-08 |
John Tsiombikas |
progress |
2014-05-08 |
John Tsiombikas |
fixed newline |
2014-05-08 |
John Tsiombikas |
bounding boxes calculation (untested) and automatic camera placement in goatview |
2014-05-07 |
John Tsiombikas |
in progress |
2014-05-06 |
John Tsiombikas |
loading scene files (no vis yet) |
2014-05-06 |
John Tsiombikas |
- build qt goatview on linux |
2014-05-06 |
John Tsiombikas |
- fixed exporter animation bounds calculation |
2014-04-21 |
John Tsiombikas |
merged |
2014-04-20 |
John Tsiombikas |
fixed missing assignment to the scene goat pointer in goat3d_create |
2014-04-21 |
John Tsiombikas |
fixed animation export |
2014-04-20 |
John Tsiombikas |
progress on the exporter |
2014-04-19 |
John Tsiombikas |
merged |
2014-04-19 |
John Tsiombikas |
igame animation api is weird... |
2014-04-17 |
John Tsiombikas |
fixed readme |
2014-04-17 |
John Tsiombikas |
merged |
2014-04-01 |
John Tsiombikas |
resource files where mangled by the previous commit |
2014-03-31 |
John Tsiombikas |
remove redundtant stuff from maxgoat.rc |
2014-03-31 |
John Tsiombikas |
max gui |
2014-03-30 |
John Tsiombikas |
moving the exporter along slowly |
2014-03-25 |
John Tsiombikas |
fixed the makefile to use vmath and anim as external dependencies |
2014-03-25 |
John Tsiombikas |
- made everything compile properly on windows again |
2014-01-23 |
John Tsiombikas |
mesh and animation saving looks done... |
2014-01-23 |
John Tsiombikas |
fixed a crashing bug in anm_destroy_node introduced when I added the multiple animations per node |
2014-01-19 |
John Tsiombikas |
not done yet |
2014-04-17 |
John Tsiombikas |
added copyright headers and license files + readme |
2014-01-17 |
John Tsiombikas |
fixed a merge mistake |
2014-01-17 |
John Tsiombikas |
merged |
2014-01-17 |
John Tsiombikas |
foo |
2014-01-16 |
John Tsiombikas |
ass2goat compiles... |
2014-01-16 |
John Tsiombikas |
merged changes from libanim |
2013-12-29 |
John Tsiombikas |
implemented animation track XML saving |
2013-12-28 |
John Tsiombikas |
- placed all the implementation stuff in the g3dimpl namespace |
2013-12-08 |
John Tsiombikas |
added install/uninstall targets in goatview |
2013-12-08 |
John Tsiombikas |
fixed memory leak in readxml and reversed error return |
2013-12-08 |
John Tsiombikas |
fixed the goatview makefile |
2013-12-05 |
John Tsiombikas |
ops, screwed up the GOAT3DAPI define |
2013-11-30 |
John Tsiombikas |
added vs2008 solution |
2013-11-30 |
John Tsiombikas |
revamped the visual studio project files |
2013-10-13 |
John Tsiombikas |
- added mesh attribute and face append functions |
2013-10-09 |
John Tsiombikas |
slugishly progressing with the blender exporter |
2013-10-07 |
John Tsiombikas |
split the exporter into two files to make it more readable (and maybe make an importer too at some point?) |
2013-10-06 |
John Tsiombikas |
trying to figure out how to properly call C functions from the python plugin |
2013-10-06 |
John Tsiombikas |
writing the blender plugin |
2013-10-05 |
John Tsiombikas |
renamed goatblender to blendgoat |
2013-10-05 |
John Tsiombikas |
merged |
2013-10-05 |
John Tsiombikas |
started writing blender exporter |
2013-09-30 |
John Tsiombikas |
foo |
2013-09-30 |
John Tsiombikas |
texture filename cleanup when setting a texture to a material |
2013-09-29 |
John Tsiombikas |
yeeay, the max plugin works :) |