goat3d

log

age author description
Thu, 08 May 2014 00:50:16 +0300 John Tsiombikas in progress
Tue, 06 May 2014 13:26:52 +0300 John Tsiombikas loading scene files (no vis yet)
Tue, 06 May 2014 03:57:11 +0300 John Tsiombikas - build qt goatview on linux
Tue, 06 May 2014 03:31:35 +0300 John Tsiombikas - fixed exporter animation bounds calculation
Mon, 21 Apr 2014 03:44:42 +0300 John Tsiombikas merged
Sun, 20 Apr 2014 13:36:28 +0300 John Tsiombikas fixed missing assignment to the scene goat pointer in goat3d_create
Mon, 21 Apr 2014 03:44:10 +0300 John Tsiombikas fixed animation export
Sun, 20 Apr 2014 12:43:26 +0300 John Tsiombikas progress on the exporter
Sat, 19 Apr 2014 08:01:37 +0300 John Tsiombikas merged
Sat, 19 Apr 2014 07:56:43 +0300 John Tsiombikas igame animation api is weird...
Thu, 17 Apr 2014 08:56:46 +0300 John Tsiombikas fixed readme
Thu, 17 Apr 2014 08:53:42 +0300 John Tsiombikas merged
Tue, 01 Apr 2014 13:11:04 +0300 John Tsiombikas resource files where mangled by the previous commit
Mon, 31 Mar 2014 20:00:31 +0300 John Tsiombikas remove redundtant stuff from maxgoat.rc
Mon, 31 Mar 2014 09:41:47 +0300 John Tsiombikas max gui
Sun, 30 Mar 2014 08:53:33 +0300 John Tsiombikas moving the exporter along slowly
Tue, 25 Mar 2014 04:37:41 +0200 John Tsiombikas fixed the makefile to use vmath and anim as external dependencies
Tue, 25 Mar 2014 03:19:55 +0200 John Tsiombikas - made everything compile properly on windows again
Thu, 23 Jan 2014 03:57:15 +0200 John Tsiombikas mesh and animation saving looks done...
Thu, 23 Jan 2014 02:50:54 +0200 John Tsiombikas fixed a crashing bug in anm_destroy_node introduced when I added the multiple animations per node
Sun, 19 Jan 2014 14:56:44 +0200 John Tsiombikas not done yet
Thu, 17 Apr 2014 08:50:36 +0300 John Tsiombikas added copyright headers and license files + readme
Fri, 17 Jan 2014 18:30:35 +0200 John Tsiombikas fixed a merge mistake
Fri, 17 Jan 2014 18:27:47 +0200 John Tsiombikas merged