log
age |
author |
description |
Sun, 29 Sep 2013 21:53:03 +0300 |
John Tsiombikas |
- switched the unix build to use the internal vmath/anim as well |
Sun, 29 Sep 2013 08:46:19 +0300 |
John Tsiombikas |
modified vmath to work with vs2012, still memory corruptions in 3dsmax... |
Sun, 29 Sep 2013 08:20:19 +0300 |
John Tsiombikas |
wtf... corrupted heap? |
Sat, 28 Sep 2013 20:36:55 +0300 |
John Tsiombikas |
added the node API glue |
Sat, 28 Sep 2013 19:12:50 +0300 |
John Tsiombikas |
adding the nodes interface, and continuing the max plugin |
Sat, 28 Sep 2013 06:32:00 +0300 |
John Tsiombikas |
fixed the windows stuff |
Fri, 27 Sep 2013 07:20:22 +0300 |
John Tsiombikas |
mac fixes |
Fri, 27 Sep 2013 07:14:49 +0300 |
John Tsiombikas |
merged |
Fri, 27 Sep 2013 07:14:27 +0300 |
John Tsiombikas |
macfix |
Fri, 27 Sep 2013 07:06:07 +0300 |
John Tsiombikas |
added materials loading to goatview |
Fri, 27 Sep 2013 06:58:37 +0300 |
John Tsiombikas |
- added XML format reading support |
Fri, 27 Sep 2013 03:17:36 +0300 |
John Tsiombikas |
done with goatprim |
Fri, 27 Sep 2013 02:29:52 +0300 |
John Tsiombikas |
goatprim done |
Thu, 26 Sep 2013 14:16:09 +0300 |
John Tsiombikas |
goat3d is starting to become functional inch by inch |