age |
author |
description |
2014-03-25 |
John Tsiombikas |
fixed the makefile to use vmath and anim as external dependencies |
2014-03-25 |
John Tsiombikas |
- made everything compile properly on windows again |
2014-01-23 |
John Tsiombikas |
mesh and animation saving looks done... |
2014-01-23 |
John Tsiombikas |
fixed a crashing bug in anm_destroy_node introduced when I added the multiple animations per node |
2014-01-19 |
John Tsiombikas |
not done yet |
2014-04-17 |
John Tsiombikas |
added copyright headers and license files + readme |
2014-01-17 |
John Tsiombikas |
fixed a merge mistake |
2014-01-17 |
John Tsiombikas |
merged |
2014-01-17 |
John Tsiombikas |
foo |
2014-01-16 |
John Tsiombikas |
ass2goat compiles... |
2014-01-16 |
John Tsiombikas |
merged changes from libanim |
2013-12-29 |
John Tsiombikas |
implemented animation track XML saving |
2013-12-28 |
John Tsiombikas |
- placed all the implementation stuff in the g3dimpl namespace |
2013-12-08 |
John Tsiombikas |
added install/uninstall targets in goatview |
2013-12-08 |
John Tsiombikas |
fixed memory leak in readxml and reversed error return |
2013-12-08 |
John Tsiombikas |
fixed the goatview makefile |
2013-12-05 |
John Tsiombikas |
ops, screwed up the GOAT3DAPI define |
2013-11-30 |
John Tsiombikas |
added vs2008 solution |
2013-11-30 |
John Tsiombikas |
revamped the visual studio project files |
2013-10-13 |
John Tsiombikas |
- added mesh attribute and face append functions |
2013-10-09 |
John Tsiombikas |
slugishly progressing with the blender exporter |
2013-10-07 |
John Tsiombikas |
split the exporter into two files to make it more readable (and maybe make an importer too at some point?) |
2013-10-06 |
John Tsiombikas |
trying to figure out how to properly call C functions from the python plugin |
2013-10-06 |
John Tsiombikas |
writing the blender plugin |
2013-10-05 |
John Tsiombikas |
renamed goatblender to blendgoat |
2013-10-05 |
John Tsiombikas |
merged |
2013-10-05 |
John Tsiombikas |
started writing blender exporter |
2013-09-30 |
John Tsiombikas |
foo |
2013-09-30 |
John Tsiombikas |
texture filename cleanup when setting a texture to a material |
2013-09-29 |
John Tsiombikas |
yeeay, the max plugin works :) |
2013-09-29 |
John Tsiombikas |
- switched the unix build to use the internal vmath/anim as well |
2013-09-29 |
John Tsiombikas |
modified vmath to work with vs2012, still memory corruptions in 3dsmax... |
2013-09-29 |
John Tsiombikas |
wtf... corrupted heap? |
2013-09-28 |
John Tsiombikas |
added the node API glue |
2013-09-28 |
John Tsiombikas |
adding the nodes interface, and continuing the max plugin |
2013-09-28 |
John Tsiombikas |
fixed the windows stuff |
2013-09-27 |
John Tsiombikas |
mac fixes |
2013-09-27 |
John Tsiombikas |
merged |
2013-09-27 |
John Tsiombikas |
macfix |
2013-09-27 |
John Tsiombikas |
added materials loading to goatview |
2013-09-27 |
John Tsiombikas |
- added XML format reading support |
2013-09-27 |
John Tsiombikas |
done with goatprim |
2013-09-26 |
John Tsiombikas |
goatprim done |
2013-09-26 |
John Tsiombikas |
goat3d is starting to become functional inch by inch |
2013-09-26 |
John Tsiombikas |
blah |
2013-09-26 |
John Tsiombikas |
- added a document describing the goat3d file format chunk hierarchy |
2013-09-10 |
John Tsiombikas |
moving slowly onwards |
2013-08-26 |
John Tsiombikas |
reverted accidental change in goat3d_impl.h/goat3d.cc |
2013-08-26 |
John Tsiombikas |
ok wtf |
2013-08-26 |
John Tsiombikas |
merged with win32 stuff |
2013-08-23 |
John Tsiombikas |
implementing Scene::save, lots to do still |
2013-08-21 |
John Tsiombikas |
a bit more... |
2013-08-21 |
John Tsiombikas |
foo |
2013-08-20 |
John Tsiombikas |
windows stuff |
2013-08-19 |
John Tsiombikas |
added rudimentary visual studio project |
2013-08-18 |
John Tsiombikas |
added goatview todo |
2013-08-18 |
John Tsiombikas |
added todo files for tools |
2013-08-18 |
John Tsiombikas |
added a couple of stuff in the chunk description |
2013-08-17 |
John Tsiombikas |
some progress |
2013-08-17 |
John Tsiombikas |
initial commit |