log
age |
author |
description |
Sun, 20 Apr 2014 13:36:28 +0300 |
John Tsiombikas |
fixed missing assignment to the scene goat pointer in goat3d_create |
Mon, 21 Apr 2014 03:44:10 +0300 |
John Tsiombikas |
fixed animation export |
Sun, 20 Apr 2014 12:43:26 +0300 |
John Tsiombikas |
progress on the exporter |
Sat, 19 Apr 2014 08:01:37 +0300 |
John Tsiombikas |
merged |
Sat, 19 Apr 2014 07:56:43 +0300 |
John Tsiombikas |
igame animation api is weird... |
Thu, 17 Apr 2014 08:56:46 +0300 |
John Tsiombikas |
fixed readme |
Thu, 17 Apr 2014 08:53:42 +0300 |
John Tsiombikas |
merged |
Tue, 01 Apr 2014 13:11:04 +0300 |
John Tsiombikas |
resource files where mangled by the previous commit |
Mon, 31 Mar 2014 20:00:31 +0300 |
John Tsiombikas |
remove redundtant stuff from maxgoat.rc |
Mon, 31 Mar 2014 09:41:47 +0300 |
John Tsiombikas |
max gui |
Sun, 30 Mar 2014 08:53:33 +0300 |
John Tsiombikas |
moving the exporter along slowly |
Tue, 25 Mar 2014 04:37:41 +0200 |
John Tsiombikas |
fixed the makefile to use vmath and anim as external dependencies |
Tue, 25 Mar 2014 03:19:55 +0200 |
John Tsiombikas |
- made everything compile properly on windows again |
Thu, 23 Jan 2014 03:57:15 +0200 |
John Tsiombikas |
mesh and animation saving looks done... |