nuclear@54: /* nuclear@54: goat3d - 3D scene, character, and animation file format library. nuclear@54: Copyright (C) 2013-2014 John Tsiombikas nuclear@54: nuclear@54: This program is free software: you can redistribute it and/or modify nuclear@54: it under the terms of the GNU Lesser General Public License as published by nuclear@54: the Free Software Foundation, either version 3 of the License, or nuclear@54: (at your option) any later version. nuclear@54: nuclear@54: This program is distributed in the hope that it will be useful, nuclear@54: but WITHOUT ANY WARRANTY; without even the implied warranty of nuclear@54: MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the nuclear@54: GNU Lesser General Public License for more details. nuclear@54: nuclear@54: You should have received a copy of the GNU Lesser General Public License nuclear@54: along with this program. If not, see . nuclear@54: */ nuclear@13: #include "goat3d.h" nuclear@13: #include "chunk.h" nuclear@13: nuclear@47: using namespace g3dimpl; nuclear@47: nuclear@13: ChunkHeader chunk_header(int id) nuclear@13: { nuclear@13: ChunkHeader hdr; nuclear@13: hdr.id = id; nuclear@13: hdr.size = sizeof hdr; nuclear@13: return hdr; nuclear@13: } nuclear@13: nuclear@47: bool g3dimpl::write_chunk_header(const ChunkHeader *hdr, goat3d_io *io) nuclear@13: { nuclear@24: io->seek(-(long)hdr->size, SEEK_CUR, io->cls); nuclear@24: if(io->write(hdr, sizeof *hdr, io->cls) < (long)sizeof *hdr) { nuclear@13: return false; nuclear@13: } nuclear@13: return true; nuclear@13: } nuclear@13: nuclear@47: bool g3dimpl::read_chunk_header(ChunkHeader *hdr, goat3d_io *io) nuclear@13: { nuclear@24: if(io->read(hdr, sizeof *hdr, io->cls) < (long)sizeof *hdr) { nuclear@13: return false; nuclear@13: } nuclear@13: return true; nuclear@13: } nuclear@13: nuclear@47: void g3dimpl::skip_chunk(const ChunkHeader *hdr, goat3d_io *io) nuclear@13: { nuclear@13: io->seek(hdr->size - sizeof *hdr, SEEK_CUR, io->cls); nuclear@13: }