nuclear@1: #include "mesh.h" nuclear@1: nuclear@1: Mesh::Mesh() nuclear@1: { nuclear@8: material = 0; nuclear@1: } nuclear@1: nuclear@8: Mesh::~Mesh() {} nuclear@8: nuclear@8: void Mesh::set_material(Material *mat) nuclear@1: { nuclear@8: material = mat; nuclear@1: } nuclear@1: nuclear@8: Material *Mesh::get_material() nuclear@1: { nuclear@8: return material; nuclear@1: } nuclear@1: nuclear@8: const Material *Mesh::get_material() const nuclear@1: { nuclear@8: return material; nuclear@1: }