nuclear@8: #include "camera.h" nuclear@8: nuclear@47: using namespace g3dimpl; nuclear@47: nuclear@8: Camera::Camera() nuclear@8: { nuclear@8: near_clip = 0.5; nuclear@8: far_clip = 500.0; nuclear@8: } nuclear@8: nuclear@8: TargetCamera::TargetCamera() nuclear@8: : target(0, 0, 0), up(0, 1, 0) nuclear@8: { nuclear@8: pos = Vector3(0, 0, 10); nuclear@8: }