nuclear@8: #include "light.h" nuclear@8: nuclear@47: using namespace g3dimpl; nuclear@47: nuclear@8: Light::Light() nuclear@8: : color(1, 1, 1), attenuation(1, 0, 0) nuclear@8: { nuclear@8: max_dist = 0.0; nuclear@8: } nuclear@8: nuclear@8: DirLight::DirLight() nuclear@8: : dir(0, 0, 1) nuclear@8: { nuclear@8: } nuclear@8: nuclear@8: SpotLight::SpotLight() nuclear@8: { nuclear@8: inner_cone = DEG_TO_RAD(30); nuclear@8: outer_cone = DEG_TO_RAD(45); nuclear@8: }