nuclear@72:  nuclear@72: nuclear@72: nuclear@72: nuclear@72: Debug nuclear@72: Win32 nuclear@72: nuclear@72: nuclear@72: Debug nuclear@72: x64 nuclear@72: nuclear@72: nuclear@72: Release nuclear@72: Win32 nuclear@72: nuclear@72: nuclear@72: Release nuclear@72: x64 nuclear@72: nuclear@72: nuclear@72: nuclear@72: {26EB2DC7-B2FF-4587-95CD-5DF70287FA0A} nuclear@72: Win32Proj nuclear@72: goatview nuclear@72: nuclear@72: nuclear@72: nuclear@72: Application nuclear@72: true nuclear@72: v110 nuclear@72: Unicode nuclear@72: nuclear@72: nuclear@72: Application nuclear@72: true nuclear@72: v110 nuclear@72: Unicode nuclear@72: nuclear@72: nuclear@72: Application nuclear@72: false nuclear@72: v110 nuclear@72: true nuclear@72: Unicode nuclear@72: nuclear@72: nuclear@72: Application nuclear@72: false nuclear@72: v110 nuclear@72: true nuclear@72: Unicode nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: true nuclear@72: nuclear@72: nuclear@72: true nuclear@72: nuclear@72: nuclear@72: false nuclear@72: nuclear@72: nuclear@72: false nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: Level3 nuclear@72: Disabled nuclear@72: WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions) nuclear@72: nuclear@72: nuclear@72: Console nuclear@72: true nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: Level3 nuclear@72: Disabled nuclear@72: WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions) nuclear@76: $(SolutionDir)\src nuclear@89: 4305 nuclear@72: nuclear@72: nuclear@72: Console nuclear@72: true nuclear@89: goat3d-x64.lib;qtmaind.lib;Qt5Guid.lib;Qt5Cored.lib;Qt5Widgetsd.lib;Qt5OpenGLd.lib;opengl32.lib;glu32.lib;glew32-x64.lib;libvmath-x64-dbg.lib;libanim-x64-dbg.lib;pthreadVC2_x64.lib;%(AdditionalDependencies) nuclear@74: $(OutDir);%(AdditionalLibraryDirectories) nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: Level3 nuclear@72: nuclear@72: nuclear@72: MaxSpeed nuclear@72: true nuclear@72: true nuclear@72: WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions) nuclear@72: nuclear@72: nuclear@72: Console nuclear@72: true nuclear@72: true nuclear@72: true nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: Level3 nuclear@72: nuclear@72: nuclear@72: MaxSpeed nuclear@72: true nuclear@72: true nuclear@72: WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions) nuclear@76: $(SolutionDir)\src nuclear@89: 4305 nuclear@72: nuclear@72: nuclear@72: Console nuclear@72: true nuclear@72: true nuclear@72: true nuclear@89: goat3d-x64.lib;qtmain.lib;Qt5Gui.lib;Qt5Widgets.lib;Qt5OpenGL.lib;opengl32.lib;glu32.lib;glew32-x64.lib;libvmath-x64.lib;libanim-x64.lib;pthreadVC2_x64.lib;%(AdditionalDependencies) nuclear@74: $(OutDir) nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@89: nuclear@79: nuclear@89: nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: nuclear@72: Running MOC on src\goatview.h ... nuclear@72: moc.exe src\goatview.h -o src\moc_goatview.cc nuclear@72: src\moc_goatview.cc nuclear@72: nuclear@89: nuclear@89: Running MOC on src\scenemodel.h ... nuclear@89: moc.exe src\scenemodel.h -o src\moc_scenemodel.cc nuclear@89: src\moc_scenemodel.cc nuclear@89: nuclear@72: nuclear@79: nuclear@79: nuclear@79: nuclear@72: nuclear@72: ClCompile nuclear@72: Link nuclear@72: nuclear@89: