nuclear@27: /* nuclear@27: libvmath - a vector math library nuclear@27: Copyright (C) 2004-2011 John Tsiombikas nuclear@27: nuclear@27: This program is free software: you can redistribute it and/or modify nuclear@27: it under the terms of the GNU Lesser General Public License as published nuclear@27: by the Free Software Foundation, either version 3 of the License, or nuclear@27: (at your option) any later version. nuclear@27: nuclear@27: This program is distributed in the hope that it will be useful, nuclear@27: but WITHOUT ANY WARRANTY; without even the implied warranty of nuclear@27: MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the nuclear@27: GNU Lesser General Public License for more details. nuclear@27: nuclear@27: You should have received a copy of the GNU Lesser General Public License nuclear@27: along with this program. If not, see . nuclear@27: */ nuclear@27: nuclear@27: #ifdef __cplusplus nuclear@27: extern "C" { nuclear@27: #endif /* __cplusplus */ nuclear@27: nuclear@28: static VMATH_INLINE ray_t ray_cons(vec3_t origin, vec3_t dir) nuclear@27: { nuclear@27: ray_t r; nuclear@27: r.origin = origin; nuclear@27: r.dir = dir; nuclear@27: return r; nuclear@27: } nuclear@27: nuclear@27: #ifdef __cplusplus nuclear@27: } nuclear@27: nuclear@28: VMATH_INLINE Ray reflect_ray(const Ray &inray, const Vector3 &norm) nuclear@27: { nuclear@27: Ray ray = inray; nuclear@27: ray.dir = ray.dir.reflection(norm); nuclear@27: return ray; nuclear@27: } nuclear@27: nuclear@28: VMATH_INLINE Ray refract_ray(const Ray &inray, const Vector3 &norm, scalar_t from_ior, scalar_t to_ior) nuclear@27: { nuclear@27: Ray ray = inray; nuclear@27: ray.dir = ray.dir.refraction(norm, from_ior, to_ior); nuclear@27: nuclear@27: /* check TIR */ nuclear@27: if(dot_product(ray.dir, norm) > 0.0) { nuclear@27: return reflect_ray(inray, norm); nuclear@27: } nuclear@27: return ray; nuclear@27: } nuclear@27: #endif /* __cplusplus */